circ
Arcane
I was reading some stuff about earthquakes and started thinking of civ games and wondered if there has ever been a civ-like where instead of the player choosing what cultural activities to pursue, the AI does it instead depending on environments. For example, start your civilization in an area with lots of volcanic activity, which causes the citizens to say - pursue an interest in bathing in hot springs, create a pantheon consisting of something fire inspired and so on. Although at first thought I can't think of anything with this level of detail, but there may be some forgotten titles that weren't exactly civ-styled but similar.