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Classified: France ’44 - French Resistance turn-based tactics

Joined
Jul 8, 2006
Messages
3,023
Why the fuck you weirdos arent playing and discussing this game? Seems like it has all the tacticoolness many dexers crave in their gayming.

Fk it, im buying it and will slowly play it in my spare free time
Eh not that cool of a game sadly. Looking back now, I think Gears Tactics is a lot better than this one, at least your men can die in that one.
gears tactics was awesome. Hope they make a sequel.
 
Joined
Jul 8, 2006
Messages
3,023
gears tactics was awesome. Hope they make a sequel.

Wouldn't call is awesome, but it has the best moment to moment gameplay feel from all the nuXCOM types games. To bad it was very repetitive and shallow.
that is true, its more accurate to say the combat was great, as were the visuals. It also felt well optimized. It was a beautiful game

You are correct that it became shallow and repetitive after awhile, and not very replayable (but I still got like 60-70 hours out of it on the Microsoft store $1 a month subscription which I cancelled after I finished game, so well worth it)-- but if they had added some more depth between missions, some sort of strategic layer, and a little bit more choice and creativity in their itemization, it could have be one one of the best games in the genre ever imo.

I just don't know if they have any desire to make the game more complicated and in depth than it is if they ever were to make a sequel, which is too bad. I worry they believe their core audience might not enjoy a more detailed game and any effort in that direction would be wasted or worse. The core audience for gears is very mainstream after all.
 

DarthZombie

Literate
Joined
Aug 13, 2024
Messages
8
I enjoyed the game for what it was - not a super deep XCOM-ish experience. One thing that stood out more than others is how it dealt with the intricacies of internal French Resistance politics. Even if their members were fighting the German occupation, they still held grudges and holdovers from the pre-war years. Of course, it didn't go super in depth with it, it didn't beat the players in the head with "THIS IS HOW YOU'RE SUPPOSED TO THINK ABOUT IT" style of writing, it was just enough to dress up what would otherwise be a generic WW2 setting.

But by far the worst part is the late-game's low difficulty. Your soldiers become so powerful that you're mopping the floor with entire squads of soldiers. And if you flex your muscles hard enough, even the SS squads won't last long, and they're supposed to be the "Oh shit, I have to extract now!" moment when you see'em.

For such a small dev team, it's a decent game. Not the best, but also not a bad game either.
 

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