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Codex Kickstarter for a Codex Approved CRPG [Serious Topic]

ArcturusXIV

Cipher
Joined
Mar 13, 2003
Messages
1,894
Location
Innsmouth
All of the above. Who's monkeycoding?
 

Haba

Harbinger of Decline
Patron
Joined
Dec 24, 2008
Messages
1,872,102
Location
Land of Rape & Honey ❤️
Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
LogWindow.SetText ("You see a figure you never have seen before--a tall, lean man of dead black colouration but without the slightest sign of negroid features: wholly devoid of either hair or beard, and wearing as his only garment a shapeless robe of some heavy black fabric. His feet are indistinguishable because of the table and bench, but he must be shod, since there was a clicking as he changed position. The man does not speak, and bears no trace of expression on his small, regular features. He merely points to a book of prodigious size which lies open on the table....")
 
In My Safe Space
Joined
Dec 11, 2009
Messages
21,899
Codex 2012
If you really want to see something truly codexian... why not make a mod? NWN's Aurora Toolset is really a great thing, all you need to do there is to think of the story, characters, dialogues, encounters... engine and the whole game itself you already get for free (well, for $9.99 on GOG).
You can't sell it.
 

evdk

comrade troglodyte :M
Patron
Joined
Mar 31, 2004
Messages
11,292
Location
Corona regni Bohemiae
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
If you really want to see something truly codexian... why not make a mod? NWN's Aurora Toolset is really a great thing, all you need to do there is to think of the story, characters, dialogues, encounters... engine and the whole game itself you already get for free (well, for $9.99 on GOG).
You can't sell it.
So? You couldn't sell this anyway.
 

Mother Russia

Andhaira
Andhaira
Dumbfuck Queued
Joined
Jan 6, 2012
Messages
3,876
Codex 2013
You are all beyond help. Unsurprisingly, most trolls in this topic are fucking nOObs who haven't played a real crpg in their life. They think homosexual relationship simulators like faggot age and ass erect are rpgs. :rage:

Anyhow, I seriously believe it is possible to earn millions upon millions using this idea, as long as it is worded correctly and if there is a proper plan in place for how the game should be developed. I might not be Kwan but I have a Social Security number form my days in that broken down shithole, and I also have a bank account there (dormant by now obviously. Not an issue for an experienced banker like meself though :smug: ) I think I could get away with starting a Kickstarter.

I am seriously thinking about doing it, and putting RPGCodex's name on it for the heck of it (cuz I know it pisses the admins off if I relate myself to this site in anyway). :troll:

I am now thinking about the video that you have to put up there. Now, Wasteland 2's video was pretty gay, as was Shadowruns. However, the money they were asking for was peanuts too.

I am thinking making this game will cost around $250,000,000/- and that's if the devs come at a moderate price (we can agree profit sharing for them. Making money is not the important issue here for me) I am thinking about hiring the original ATTIC team responsible for the Realms of Arkania series. Also, SIRTECH, responsible for Wizardry 8. A few guys from WESTWOOD (EOB1+2, LoL), and maybe a couple of the folks who worked on Ultima 7. And ofcourse, Cleve Mark Blakemore as lead consultant and senior programmer (hey, he DID work for the original SIRTECH team, and basically single handidly made the original Wizardry 8 which was later scrapped.Dude has real talent, no doubt)

Now, I know you are probably thinking 250 Million is wayyy out there, but consider this fools: Many old skool nuts are now heads of multi billion silicon valley organizations. So, if we get around 30-40 million each from Microsoft, Google, SUN Microsystems, Apple (but this game will never be ported to Apple or a fucking tablet or deals off), Sqaure Enix (believe it or not there ARE fans of old skool rpgs in that company. They made FF:Tactics after all) we can do this. And ofcourse, individual donations from old school fans. Maybe a couple score million from rich ppl like Gariott who feel guilty for betraying us all and want to make up for it in some way.

However, back to the video. Now, even though I am really handsome when I am fit, I am currently :kwan: and unattractive due to the meds. If I was fit, having my mug yapping on the video would have worked pretty well. I could have hired some Afghan Tribesmen to post or LARP in the vid (they are pretty cheap actually). Unfortunately, in my current condition no one would be attracted in any way.

So, I think the best way to make a vid is to hire some good CGI making company to make a short 8:00 minute high quality animation. I was thinking of the following video:

Aa weary adventurer wearing battered, mismatched iron armor and a cracked wooden buckler heads to the local INN to gather a party of adventurers and head out and do explore the unknown. Unfortauntely, he finds instead a couple of modern day 'adventurers' who tell him that his time is over, and adventures are now a thing of the past. Now, 'adventurers' are more concerned with "relationship building" Furthermore, the new age adventurers are of a mix of ethnicities. None is white, not even the elf! Instead of chipped and battered swords and axes, they weild HUGE glowing weapons with sparkly trails around them.When the warrior notes the elf and dwarf smiling at each other and holding hands, he would be like "Da fuck am I seeing? Elves and dwarves cannot stand on another". The elf would tell him in tones of great indignation that racism between races was an archaic concept. The world had evolved beyond that. Furthermore he would then start french kissing the dwarf, revealing them both to be homosexual lovers.

As the warrior struggles to understand what he is seeing, the mage of the new age party, who is female and dressed in revealing clothing, and has glowing eyes that leave trails of light behind her when she walks, comes up to him When the old school warrior asks her if the glowy eyes makes stealth impossible in dungeons, she tells him dungeons are a relic of the past: Today's adventurers relationship managers prefer settling disputes such as who stole farmer Mondbluts cows, and why did they steal them. From the evidence they appear to be Orcs... excited, the old school warrior unsheathes his sword and screams "Filthy Orcs! Had be them! Lets go kill some Orcs and find us some cows..."

The magess with the glowing eyes wrinkles her lips in distaste at the uncouth behavior and coolly informs the warrior that blaming an entire race for nefarious deeds borders on racism, talking about killing them borders on genocide. Orcs are ppl too. As adventurers relationship managers their job is to find out why the Orcs stole the cows. If they were hungry, then the relationship managers should talk to the mayor and ask him why Orcs couldn't get jobs in the town. Wasn't the town an equal oppertunity employer?

Anyhow, things would proceed downhill for the old school warrior from there. He would be insulted and looked down upon by the new age relationship managers until he could take it no more. He would whip out his sword and begin attacking the new age folks. They would gang up on him and he would be near death, when suddenly a shadowy figure in the corner of the INN jumps and fires two arrows at the new age dudes. From another corner a man in a white beard and a musty stained robe would incant in a strange tongue, point at the floor and conjure a pentagram from which a massive DEMON leaps out to attack the new age faggots (the new age mage would squeal that summoning demons was no longer done for fear of offending religious groups. She would be cut off as the demon bit her between the legs very graphically, and rip off her privates and torso and start munching on them)

From another corner of the inn a medium sized person with long muddy blonde hair would come running screaming a battlecry. In the light she is revealed to be a butt ugly woman dressed in plate and weilding a dull and rusty looking greatsword. The new age bitch tried to smash her with the hammer, but it bounces off her plate armor. Her greatsword however, cuts through the armorless stomach of the bitch, splitting her into two.

The old school warrior looks at his new found allies and a tear of joy falls down his grizzled cheeks. "At last! True Adventurers"

The video fades away and the following message appears:

This could be YOU...playing the best CRPG ever made. None of that new age relationship crap or twitch based action gaming found in the titles of today that label themselves RPGs. Simply, pure turnbased adventuring. YOU can make this a reality. Donate today, start playing tommorow.


And then the rest of the page explains what I already said earlier in this thread.

The above video would cost money ofcourse, a couple thousand $$$ at the least. I want it to be damn good and flavorful. We can either have a donation drive here on the Dex. Worse comes to worse I can make some false property docs, show them to my bank/job, and get a house building loan. At my current pay I can get a maximum of $28,090/- (2500000 ruppees). Around 35-40% of my pay would be cut every month to pay this back to the bank (markup included) It would take me around 20 years to pay it back. I am hesitant to use this option as if the Kickstarter crowdfunding fails, I will be fucked for the next 20 years or so financially, but am ready to use it if all else fails.

Thoughts?
 

Comrade Goby

Magister
Joined
Apr 29, 2011
Messages
1,236
Project: Eternity
Make sure to make it extra turn based.

Also have a supreme realism mode where the game clock is synced up to an atomic clock and you must present actually dog corpses to your computer so your ingame character can eat at camps.
 

20 Eyes

Liturgist
Joined
Nov 23, 2010
Messages
1,395
Each character's turn should be divided into a series of sub-turns. Left arm turn. Right arm turn. Head turn. Left leg turn. Right leg turn. Miscellaneous turn. Each character has a Coordination Attribute and must pass a coordination skill check to perform actions such as attacking, casting spells, or walking. If you fail the check (which can be made more difficult by enemy actions or just ordinary distractions), you trip and lose your turn.
 

sgc_meltdown

Arcane
Joined
May 8, 2003
Messages
6,000
Each character's turn should be divided into a series of sub-turns. Left arm turn. Right arm turn. Head turn. Left leg turn. Right leg turn. Miscellaneous turn.

I believe you just found a way to make romancing turn based
imagine your limbs and body language as a squad and your partner as the enemy force

each body part should have a seperate 'mojo' stat that it rolls to overcome the opposing party's inhibitions, which of course will have different stats for different force types

open tactical decisions like choosing to flank a specific side of the body or a frontal wedge assault with all limbs within range

send fingertip air support to cover my sweet nothing vocal strikes

e50817e0.png
 

Comrade Goby

Magister
Joined
Apr 29, 2011
Messages
1,236
Project: Eternity
Each character's turn should be divided into a series of sub-turns. Left arm turn. Right arm turn. Head turn. Left leg turn. Right leg turn. Miscellaneous turn.

I believe you just found a way to make romancing turn based
imagine your limbs and body language as a squad and your partner as the enemy force

each body part should have a seperate 'mojo' stat that it rolls to overcome the opposing party's inhibitions, which of course will have different stats for different force types

open tactical decisions like choosing to flank a specific side of the body or a frontal wedge assault with all limbs within range

send fingertip air support to cover my sweet nothing vocal strikes

e50817e0.png

:hero:

You definitely go on the concept team.
 

Kitako

Arcane
Joined
Mar 3, 2011
Messages
2,036
Location
UK
So, a turn-based QWOP?
 

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