FuriousGamer87
Arcane
Ah, screw it.
Going with original 4e ruleset (including diagonal 1-1 movements) after several of my friends threw a fit and present a convincing argument over the difficulty of changing every single thing in 4e combat system to save time on art.
Going to throw away all my previous character art and animations since it is too tedious to draw art and animations of that quality (yes, yes, i know) for all possible 8 directions of facing.
Lazy bastards not even offering to help on that.
Since I am going with the original ruleset, might as well ditch facing.
Now, I am hoping people can at least tolerate south park lazy ass style of movement/animation + 32-bit pixel art for some sweet 4e style combat, something I hope goes well together better than diarrhea and thirst.
Going with original 4e ruleset (including diagonal 1-1 movements) after several of my friends threw a fit and present a convincing argument over the difficulty of changing every single thing in 4e combat system to save time on art.
Going to throw away all my previous character art and animations since it is too tedious to draw art and animations of that quality (yes, yes, i know) for all possible 8 directions of facing.
Lazy bastards not even offering to help on that.
Since I am going with the original ruleset, might as well ditch facing.
Now, I am hoping people can at least tolerate south park lazy ass style of movement/animation + 32-bit pixel art for some sweet 4e style combat, something I hope goes well together better than diarrhea and thirst.