Haba
Harbinger of Decline
Decades worth of scientific study is not subjective.
There's nothing as subjective as "decades worth of scientific study". See the climate change debate. As for the interface, the only study that matters is the overall reception on the Codex. So far it's been positive, so...
Decades worth of scientific study is not subjective.
There's nothing as subjective as "decades worth of scientific study". See the climate change debate. As for the interface, the only study that matters is the overall reception on the Codex. So far it's been positive, so...
based on or influenced by personal feelings, tastes, or opinions.
Is this what's happening here?subjecive turns objectvie when more people say that your stuff is shit.
well I personally prefer Fallout 1 ui to Fallout 3.Is this what's happening here?subjecive turns objectvie when more people say that your stuff is shit.
I don't think you can, there is melee though (bladed or blunt weapons).You can fight unarmed. This is already good.
Fear my fists.
You can't. It was planned originally but was removed when our animator got ill.You can fight unarmed. This is already good.
Fear my fists.
A fair assessment. From the other thread: "Our focus is on the mechanics, content, and in-game art (icons, portraits, props, etc). The current GUI won't win any awards but it's functional. If we get an opportunity to improve it, we will, but it's not high on the priority list."About the UI, I wouldn't say it's "bad," but it's just... Functional?
The screen has a lot of data, a lot more than Deus Ex and more than AoD had. It *is* a spreadsheet, basically, but I don't see it as a bad thing. I'd take a functional "spreadsheet" that says "this is an RPG" over pretty screen with 5 stats. However, I'm not an artist so it's not my call. Oscar and Mazin (who prettied up AoD interface, did the slides, portraits, and tons of other things) handle it, so I'm going to leave it to them.The interface of Colony Ship look like edgeless, borderless quares floating in empty space. Well, it works, so it's not the end of the world. It's not a dealbreaker at all and no one will (or should) stop buying a game just because the UI is dull. But it is sad to see, in any aspect of any product, that a person feels satisfied when presenting the minimum acceptable level for something to serve its function. Yeah, it works. But it would be better if it worked and was visually pleasing, and wasn't like something that seems to have been done in MS Excel, you know?
The screen has a lot of data, a lot more than Deus Ex and more than AoD had. It *is* a spreadsheet, basically, but I don't see it as a bad thing. I'd take a functional "spreadsheet" that says "this is an RPG" over pretty screen with 5 stats.The interface of Colony Ship look like edgeless, borderless quares floating in empty space. Well, it works, so it's not the end of the world. It's not a dealbreaker at all and no one will (or should) stop buying a game just because the UI is dull. But it is sad to see, in any aspect of any product, that a person feels satisfied when presenting the minimum acceptable level for something to serve its function. Yeah, it works. But it would be better if it worked and was visually pleasing, and wasn't like something that seems to have been done in MS Excel, you know?
A fair assessment. From the other thread: "Our focus is on the mechanics, content, and in-game art (icons, portraits, props, etc). The current GUI won't win any awards but it's functional. If we get an opportunity to improve it, we will, but it's not high on the priority list."About the UI, I wouldn't say it's "bad," but it's just... Functional?
Looks good to me. Didn't care much for AoD so hopefully this one will be more up my alley if it has some more freedom in the character roaming around the ship areas. Judging by the firearms skills there are no fantastic inspired weaponry (lasers etc.)? Or are they under a different skill?
Had a lot more character than these screens iirc. I'm sure most people that liked AoD aren't worried in the slightest about the gameplay itself; Ironically the only bitching left to do is about non cRPG stuff like GFX. So yeah, the menus suckSyndicate
Nostalgia.Had a lot more character than these screens iirc.Syndicate