MaroonSkein
Augur
Sadly, they're going to change what must be the greatest video game name ever.
Conception is a turn-based dungeon crawler with randomly generated floors and dating sim elements. The party consists of 13 characters: the protagonist and 12 children he made with the game's love interests.
http://www.neogaf.com/forum/showthread.php?t=472104
Gameplay details:
http://andriasang.com/con05g/conception_battle_system/
http://andriasang.com/con0bw/conception_baby/
The last link includes the concept art of the thirteen waifus and the classes.
I dunno about you, guys, but I'm sensing a GotY here. If my laptop can emulate this well, expect an LP.
Conception is a turn-based dungeon crawler with randomly generated floors and dating sim elements. The party consists of 13 characters: the protagonist and 12 children he made with the game's love interests.
http://www.neogaf.com/forum/showthread.php?t=472104
SPIKE CHUNSOFT LAUNCHES 'CONCEPTION: Please Have My Babies'*, DUNGEON CRAWL RPG FOR PSP®
*The title is a literal translation of Japanese title and the English title is TBD.
Today, Spike Chunsoft announced the launch of CONCEPTION: Please Have My Babies (English title TBD), a brand new dungeon crawl RPG in which the player playing as a high school student who was taken to a parallel universe called Granvania. The game is released for PSP ® on April 26, 2012 for a suggested retail price of ¥5,980 (w/o tax) in Japan. North American and/or European releases of the game are TBD.
Granvania was facing a crisis invaded by KEGARE (demonic creatures) arise from disorder of the stars. The player will be treated as MAREBITO meaning a messiah in Granvania. The adventure to save the world and to get back to the usual world begins.
KEGARE can only be beaten by MAREBITO and STAR CHILDREN, the children between MAREBITO and zodiac maidens. Maidens cannot fight with KEGARE but can bear STAR CHILDREN. As the player forms a stronger bond with maidens, a more powerful STAR CHILD will be born. Deepen your love with maidens and have strong babies.
A god of KEGARE lives in the deepest floor of star labyrinth. Each time the player visits the labyrinth, its level layout and rewards are randomized. Be aware of deadly creatures and traps and go through the dungeon to reach the deepest floor. The combat is turn-based and the player can form a party with up to 12 STAR CHILDREN. Unite your power with children and defeat the god of KEGARE.
Gameplay details:
http://andriasang.com/con05g/conception_battle_system/
The battle system is known as the Positioning Battle system. In this turn-based system, you move your characters between four areas surrounding the enemies, and make use of attacks and skills.
Positioning is key to success, as you'll need to move to target enemy weak points, and move to get out of range of enemy special attacks. When you first enter battle, you'll want to check up on enemy information which can reveal enemy skills, and weak points.
As you connect attacks, enemies will build up an Over Chain gauge. If this gauge reaches a certain level, the enemy will enter a "chain" state and will move slower and be open to combos. Make use of this chain system, and you'll receive greater skills and rewards post battle.
http://andriasang.com/con0bw/conception_baby/
In Spike's dungeon crawler Conception: Please Give Birth to My Children, you'll need to make a battle party consisting of star children, special kids who alone can defeat the invading Kegare.
You'll have to make these star children with thirteen maidens. Making babies requires KP, or Kizuna Points. Even if you don't speak Japanese, you've probably played enough RPGs to know that "Kizuna" means "Bonds" -- and not in the bondage sense.
As you develop your relationship with the maidens, their affection for you will rise, reflected in higher KP. You can raise your KP during conversation events, and while exploring dungeons. A baby birthed when your KP is higher will be stronger during battle.
You might have noticed that Conception has a relatively tame C rating. There's no actual baby making in the traditional sense in this game. To make your babies, you and one of the maidens put their "spirit" into a Matryoshka doll container.
There are different types of Matryoshka dolls, and the choice of doll determines your child's properties. A Matryoshka AT (red) will give your child greater attack strength. A Matryoshka Wind (green) will give your child wind elemental properties. The blue one shown below is the default doll.
You'll collect new Matryoshka dolls from fallen Kegare and hidden around dungeons.
Once you've bred a star child, you'll be able to see its "Miko Data," with parameters for things like attack, defense, luck and... I see a "moe" in the screenshots, but I'm not sure if it's that moe. These parameters rise based off your KP value.
It also seems that the timing of birth matters. If the star child is born in the same in-game month as its sign, it will be stronger.
Just like real parents, you'll want to chose your child's job at birth. Jobs include typical RPG stuff like fighter, monk, magician, archer, thief (!!!), cleric and merchant. There are also upper class jobs like hunter, magic knight, paladin and berserker.
Your children's jobs, and their parameters, are a central part of the game's strategy. As previously detailed, you group your children into three teams of four and command each team as a single unit. The total attack strength and capabilities of teach team is the sum of each child.
The last link includes the concept art of the thirteen waifus and the classes.
I dunno about you, guys, but I'm sensing a GotY here. If my laptop can emulate this well, expect an LP.