- Joined
- Jan 28, 2011
- Messages
- 100,013
Tags: Corven - Path of Redemption; Lycantic
Everybody knows that Ultima IX: Ascension was a disgrace, and over the years many fans have thought that they could do a better job creating an epilogue to the Ultima series themselves. The old timers among you might remember projects with titles such as Alter U9, Eriadain and Ultima IX: Redemption, none of which ever came close to completion. The latest incarnation in this series is Corven - Path of Redemption, now no longer explicitly set in the Ultima universe but still very obviously an Ultima fan game. Announced at the end of 2016, it's the work of one Florian Kasper AKA Corv, a member of the Ultima IX: Redemption team who assumed control after that project's demise. Corven is what you'd expect from an Ultima VII-inspired fan game - isometric, open world, real-time combat, interactive environments, and a focus on story. I must admit that I didn't believe the game would get far enough to make it to Kickstarter, so as an admirer of legendary vaporware I'm giving it a shoutout. Here's the pitch video and description:
Corven is a story-driven, open world, single player RPG inspired by our favorite RPGs from the 1980s and 1990s, especially Richard Garriott's Ultima series.
We miss Ultima and its design philosophy and so we set out to create something similar.
Corven will let you explore an interactive open world full of secrets and surprises. Maybe even more important than that, Corven will deliver an engaging story with many interesting NPCs.
Our goal is to make you want to know "what happens next?" in the main quest. Or in side quests for example "why is the, married, mayor of this town sneaking over to this other woman's house almost every night?"
This is a shift from many modern RPG's in which character progression and combat are very clearly the main focus. Don't get us wrong, we love those games too, but we want to focus on what made games like Ultima V, VI and VII so great.
We are also very proud to announce that none other than Richard "Lord British" Garriott, creator of the Ultima series, likes Corven and even helped with parts of the storyline. His alter ego, Lord British, will appear in the game and make Corven feel even more like its great inspiration, Ultima.
Don't worry, Corven will also feature a fun real-time combat system which is entertaining, but won't take up most of your play time. You will learn many exciting spells and some of them will even interact. Like a fireball which does 100% critical damage on targets afflicted by your freeze spell. You get the idea.
Richard Garriott about us: "They are working hard to make a very nice game, I look forward to seeing how it evolves!"
Denis Loubet: "It looks amazing!"
We are planning to release Corven on Steam and GOG.
Corv and his team are looking to raise $45,000 to make Corven. You can secure a copy for $20 with beta access available at $45. What you might miss if you don't scroll down is that there's also a free demo available on the game's official website. The estimated release date on the Kickstarter page is April 2022, but I wouldn't pay much attention to that.
Everybody knows that Ultima IX: Ascension was a disgrace, and over the years many fans have thought that they could do a better job creating an epilogue to the Ultima series themselves. The old timers among you might remember projects with titles such as Alter U9, Eriadain and Ultima IX: Redemption, none of which ever came close to completion. The latest incarnation in this series is Corven - Path of Redemption, now no longer explicitly set in the Ultima universe but still very obviously an Ultima fan game. Announced at the end of 2016, it's the work of one Florian Kasper AKA Corv, a member of the Ultima IX: Redemption team who assumed control after that project's demise. Corven is what you'd expect from an Ultima VII-inspired fan game - isometric, open world, real-time combat, interactive environments, and a focus on story. I must admit that I didn't believe the game would get far enough to make it to Kickstarter, so as an admirer of legendary vaporware I'm giving it a shoutout. Here's the pitch video and description:
Corven is a story-driven, open world, single player RPG inspired by our favorite RPGs from the 1980s and 1990s, especially Richard Garriott's Ultima series.
We miss Ultima and its design philosophy and so we set out to create something similar.
Corven will let you explore an interactive open world full of secrets and surprises. Maybe even more important than that, Corven will deliver an engaging story with many interesting NPCs.
Our goal is to make you want to know "what happens next?" in the main quest. Or in side quests for example "why is the, married, mayor of this town sneaking over to this other woman's house almost every night?"
This is a shift from many modern RPG's in which character progression and combat are very clearly the main focus. Don't get us wrong, we love those games too, but we want to focus on what made games like Ultima V, VI and VII so great.
We are also very proud to announce that none other than Richard "Lord British" Garriott, creator of the Ultima series, likes Corven and even helped with parts of the storyline. His alter ego, Lord British, will appear in the game and make Corven feel even more like its great inspiration, Ultima.
Don't worry, Corven will also feature a fun real-time combat system which is entertaining, but won't take up most of your play time. You will learn many exciting spells and some of them will even interact. Like a fireball which does 100% critical damage on targets afflicted by your freeze spell. You get the idea.
Richard Garriott about us: "They are working hard to make a very nice game, I look forward to seeing how it evolves!"
Denis Loubet: "It looks amazing!"
We are planning to release Corven on Steam and GOG.
Corv and his team are looking to raise $45,000 to make Corven. You can secure a copy for $20 with beta access available at $45. What you might miss if you don't scroll down is that there's also a free demo available on the game's official website. The estimated release date on the Kickstarter page is April 2022, but I wouldn't pay much attention to that.