LizardWizard
Prophet
- Joined
- Feb 14, 2014
- Messages
- 1,000
Poganstvo.......really?! LoL that is even new lows for paradox,very lazy shit lol. For those that don't know,the word just means paganism in slav.
Then go map paint EU4
China CK-esque spinoff as its own thing sure. Tacking it onto a game that is focused on mostly western Feudalism is a waste of resources.
I'm not talking about "tacking it on", I'm specifically not wanting it until they can do it justice. But its not irrelevant, and a historic sandbox benefits from as wide an area as possible. It doesn't take a genius to see that artificially cuttinig the world off, as at present, warps what happens.
it's about letting events one one side of the world echo on the other, as they did.
Again, go brainlessly map paint in EU4.
And stay the fuck away from Crusader Kings
I haven't been paying much attention to this game, but I have an important question for those who have been.
Is Paradox continuing their trend of focusing on multiplayer to the detriment of the single play game (RIP HOI4), or is there hope for this?
Beyond the title, which is only a legacy thing that is used for brand recognition at this point, it is fair to critique the increasing scope, particularly in the context of historical strategy games. As more of the world is included it necessarily follows that rather than increasing the nuance of previously playable entities more of them are simply shoved into the same mold. This is always an issue in games, fidelity and variation versus scope, but if the experience and mechanics don't change very much between playing a East Roman δεσπότης, a Norse jarl and a Chalukya of western India then one might ask what the point is. If the intent is to create a slightly more involved real-time version of Risk, with some surface level regional flavour and a silly life-sim attached then that's fine I suppose, but a title change do seem to be in order if that's the case. However, the reason I played this series of games at all was due to the historical rooting of it, it provided something different than Victoria, Europa Universalis, Hearts of Iron and so on, particular to that period and location. Of course this is only personal preference, but I really would have liked to see the richness of Europe and the Middle-East increased, not just since that was what the original focus of the series was, but also because it would be more interesting to play than what they're now doing now. Or an entirely new game focused on another region during roughly the same period, such as India or the Far East. I hope that makes sense.Lol, what is scope change. It is no secret that paradox games pivoted from historical strategy to sandboxes for alt. history, and having an arbitarry line in the sand is ahistorical anyway. Complaining about such based on the name is a pretty irrelevant.In game called Crusaders Kings we don't need lands the medieval Europeans have no contact with like Burma or West Africa coast what next Iceland in Three Kingdoms? Of course not cause Chinese would stand up against such bullshit. We came to the moment when we have every mudd hut dwelling tribe modeled but still no playable Papacy or Chivalrous Order in game about European Crusades era released years ago and milked with payed DLCs.
This is a fair point, but I don't think the game is simulationist enough to justify going global and scripted events are still more interesting than what you'd get out of it, sadly.It doesn't take a genius to see that artificially cuttinig the world off, as at present, warps what happens.
Ahhh most religions don't have inner name and it is what the neighbouring tribes/cultures call it. The most accurate name for it should be Rodoverie since it is combination of high deities and land spirits and creatures. Most of it is still mixed in with the Christianity and part of modern day Slav believes and traditions. Calling it Poganstvo is like calling hellenism "paganismós",it is retarded beyond believe. No fucking Slav is using that word as the name of Slavic religion lol.What should it be called? Wouldn't have expected it predominant so far west tbh. (Though kinda nice to have Asatru around Kiev.)
Beyond the title, which is only a legacy thing that is used for brand recognition at this point, it is fair to critique the increasing scope, particularly in the context of historical strategy games. As more of the world is included it necessarily follows that rather than increasing the nuance of previously playable entities more of them are simply shoved into the same mold. This is always an issue in games, fidelity and variation versus scope, but if the experience and mechanics don't change very much between playing a East Roman δεσπότης, a Norse jarl and a Chalukya of western India then one might ask what the point is. If the intent is to create a slightly more involved real-time version of Risk, with some surface level regional flavour and a silly life-sim attached then that's fine I suppose, but a title change do seem to be in order if that's the case. However, the reason I played this series of games at all was due to the historical rooting of it, it provided something different than Victoria, Europa Universalis, Hearts of Iron and so on, particular to that period and location. Of course this is only personal preference, but I really would have liked to see the richness of Europe and the Middle-East increased, not just since that was what the original focus of the series was, but also because it would be more interesting to play than what they're now doing now. Or an entirely new game focused on another region during roughly the same period, such as India or the Far East. I hope that makes sense.
This is a fair point, but I don't think the game is simulationist enough to justify going global and scripted events are still more interesting than what you'd get out of it, sadly.
extremely blatant 'torn edge' to the map, it seems agiven that China is being included, and presumably Viet and friends too,
To be honest,everything in CK2 should be in CK3 to be seen as a real sequel. Otherwise it will be just like imperator,soulless money grab.Would make more sense for nomads to come in with China.
We both know that all of that is likely going to be reworked and then released with a DLC lock or an update.
Would make more sense for nomads to come in with China.
We both know that all of that is likely going to be reworked and then released with a DLC lock or an update.
Otherwise it will be just like imperator,soulless money grab.
I don't know about other Slavic languages but in Serbian 'pogan' today means things like 'filthy', 'dirty', 'unclean', 'impure', 'Jewish'. I might've added the last one.
Looks like a mobile porn game.
Art direction is shit. UI redone in an ugly generic fashion by some hack for no apparent reason when they had it pretty much perfect before. Decline in every way.
What should it be called?
This world is nothing but a demon's dream.
What should it be called?
Hard to say. One could probably find some archaic term for ancient folk beliefs but Slavic religion in general is a huge question mark. There is a very strong tendency to force it into the Graeco-Germanic framework with Perun playing the role of Zeus/Odin, both because of the common Indo-European origin as well as the silly notion that having a neat, well-ordered pantheon, particularly one with a thunderer at the top, is something cool and desirable.
I'm not even sure how popular Perun was among my people. It's true that bearded iris is called 'perunika' but it's quite possible, if not probable, that Serbs actually worshipped Svetovid, which may or may not have something to do with the Sarmatian tribe of Serboi. Sarmatian religion however is even more of a question mark so, once again, hard to say.
It's a pity you don't speak Serbian (an unpardonable heresy, by the way) because the Wiki article on Svarog is something else. I presume it was written by a neopagan but it presents a picture of a dreamer comparable to Dunsany's Mana-Yood-Sushai and Lovecraft's Azathoth whose eventual awakening ends all of reality. It also gives his other names as Usud (Fate), Rod (Lineage) and even Bog (God), and tries to link him to the stećci and the Bogomils. Finally, it concludes with an epitaph from one of the stećci:
This world is nothing but a demon's dream.
https://sr.wikipedia.org/sr-el/Svarog