Danikas
Arcane
- Joined
- Jun 15, 2017
- Messages
- 1,606
It has not dialogue checks at all. Social stats don't exist.
Already more dialogue checks than in the witcher
It has not dialogue checks at all. Social stats don't exist.
It has not dialogue checks at all. Social stats don't exist.
Already more dialogue checks than in the witcher
Yeah true... Explain me this genious. How Solo Techie Netrunner is different from Fighter witcher/Sign witcher/Alchemic witcher?.....
Everything is watered down as pick your manner to solve the mission. Stealthy netrunner or gunblazing. This is all the build variety you will have.
The game had almost no roleplay elements not even a decent Dialogue system.
Nobody expected a 1:1 conversion but problem is this game is even far from the source materials. Not only in the mechanics but also in the setting. Is way more PUNK than Cyber.
Well back in the day Prime Junta there were blog posts addressing this concerning from the pen and paper fans. The blogpost explained pretty much how they wanted adapt the system in manner that could be enjoyed both from the pen and paper fan and the average gamer. There were plenty of nice idea cd projekt were posting in the forums thing that could had worked really well.
I read the same announcements and from where I’m at nothing significant has changed.
But it is, you are like those people who expected Fallout 3 by bethesda to be an isometric rpg when everyone knew it was going to be Oblivion with guns. Temper your expectations I knew it was going to be Witcher3+ with guns from the moment Witcher 3 sold so well. I expect good writing at least if you expect complex mechanics you clearly havent played any Cdpr games.Is not just autistic rambling
So meaningful i had every skill maxed halfway through the game please take your rose tinted glasses off. Fallout Nv was the same shit as Fallout 3 the only thing that saved it was the writing if it was written like Fallout 3 codex would shit on it.meaningful Character design system
So basically lvl up in all but name.You were getting progressions point to apply where you want at the end of the session.
Divinity 2 loot system made me stop playing the game it was so retarted.Leveled loot is unquestionably decline. However, that cancer has spread everywhere in AAA games so I would have been shocked (in a good way) if Cyberpunk 2077 had done away with it.
And my expectation never grew of my own. I had expectation based on declarations of the developer. If the developer is full of shit my only fault was the one of believe it.
Writing alone would never save it. Branching dialogues, CQC, skill checks, factions and overall shades of grey tone of the game, more sense to everything, improved character progression, writing - these are the things that saved New Vegas. If only it had a more inspired setting and location design, even the most severe cases of Bethesda fanboys would acknowledge it's a better game than FO3. The gambling theme and blandness is what killed the game in the eyes of AAA audience as opposed to the urban setting of FO3.Fallout Nv was the same shit as Fallout 3 the only thing that saved it was the writing if it was written like Fallout 3 codex would shit on it.
Wow you just described writing congrats, factions were unifinished btw. Legion lacks content.Branching dialogues, factions and overall shades of grey tone of the game, more sense to everything,
So improved you max all skills halfway through the game without mods.improved character progression
You'll forgive me if I won't accept your description of the events at face value.
I didn't describe anything, I enumerated different things.Wow you just described writing
No so but still better.So improved