Danikas
Arcane
- Joined
- Jun 15, 2017
- Messages
- 1,605
Same shit tell me what's the point of skill checks if I pass all of them anyway because I maxed all the skills?No so but still better.
Same shit tell me what's the point of skill checks if I pass all of them anyway because I maxed all the skills?No so but still better.
I played Nv not long ago with Project nevada. I had to lower exp gain to 1/4 of vannila and skill point per lvl to 1/2 to have some sort of balance. New vegas is full of exp (kill shit= exp pick a lock=exp hack a computer= exp pass a skill check = exp finish a quest= shit load of exp) game gives you so much exp it spirals out of control mid game.I think you exaggerate. I played NV 2 times - every time my character had high intelligence and even a perk that gives you more skill points, but still I had problems passing some checks without items and drugs.
Are we really gonna pretend those games had anywhere near as much spoken dialogue as CP2077 will?Saints Row 2 and 3 paid like 7 people to record the same lines so you could pick an appropriate voice for your character. Hell, 2 wasn't exactly a fuck off high budget game either. I wouldn't put something like that off the table.No. What I mean is, your character will have "the voice of a white guy" regardless of your chosen race, or to put it in a politically correctly way, your chosen "skin tone".
That's a damned-if-you-do, damned-if-you-don't if there ever was one.
Edit: it would be hilarious if you could pick a Black voice that was potato idea of Ebonics tho
Like, white sounding dude, black sounding dude, latino sounding dude, and the same for women.
Different VO for every colour.Jesus Christ Codex. Back in my day we agreed that full VO is and now you want MULTIPLE full VO? FML
Storyfags are weird as fuck. They want story in their game, but also want VO that makes the script short.
That is true. No one expect good dialogues in AAA games anyway.Nobody needs full VO in Pathfinder WOTR but in a AAA game, I see it as a requirement thses days.
Implying length = quality that sure worked for pillars of boredome xDThat is true. No one expect good dialogues in AAA games anyway.
If that is what you understood, sure.Implying length = quality that sure worked for pillars of boredome xDThat is true. No one expect good dialogues in AAA games anyway.
That is true. No one expect good dialogues in AAA games anyway.Nobody needs full VO in Pathfinder WOTR but in a AAA game, I see it as a requirement thses days.
Storyfags are weird as fuck. They want story in their game, but also want VO that makes the script short.
Of course, Baldurs Gate's writing was so much deeper and more mature than The Witcher 3's. Writing is about the only thing CDP is good at since their gameplay has always been shallow and forgettable. Compared to other games in the genre, their stuff is high literature.
not RPG dialogues with many choices and possible outcomes.
not RPG dialogues with many choices and possible outcomes.
Quality > Quantity
Τhat was all the rage in 2012,7 years later them casuals want different things.