Danikas
Arcane
- Joined
- Jun 15, 2017
- Messages
- 1,605
Cyberpunk2077 was literally hailed as PnP conversion. Isometric. top down or any other view is irrelevant to this case. You had game director telling in one of polish interviews about how they will convert whole game from PnP into game. Fixing classes, modernizing setting, challenge to some of classes that works well in PnP but could be troublesome in crpg etc. I said isometric because this is basically what people call this days camera that is not third person or first person. It was supposed to be what BG2 was to D&D.
Obviously like i said earlier when they saw bank after TW3 naturally doing TW3 with guns is better for them.
here cunts for all of you interview for polish gram.pl with Mateusz Kanik (cb2077 game director at the time) after they shown first trailer for 2077. I once translated key points somewhere here in one of codex threads.
some key points:
- systems based of 2020
- they completely ignore v3 setting.
- rebalance classes saying some were to good in 2020
- player character creation
- interviewer disses Betsheda on fallout saying Obsidian Fallout because Betsheda doesn't do RPGs.:D
- sandbox
If it was supposed to be what BG2 was to D&D, what in your opinion is now in respect to what!?
Co ty pierolisz człowieku...
All they are talking about in that video is world and setting and there are some vague statements like: "we are working on adapting and improving the pnp rules so they fit into video game" about mechanics nothing concrete. I dont know where the fuck you get "it was supposed to be what BG2 was to D&D". Even when they are talking about character creation and interviewer asks him can we play as a woman? Developer anwsers: I cant say yet.