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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Alexios

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I know one thing for certain. If my son ever walks up to me and asks me if game x can even be called an rpg and then starts a lengthy discussion about genre definitions, i will have him checked thoroughly.
Will that be before or after you check his IQ to see if it's been decimated playing action adventure games?
 

JDR13

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Disco Elysium should be in a genre of its own, such as "castrated adventure game" or "skillcheck galore game"

which for better or worse, Cyberpunk 2077 will be none of that.
Of course, because Cyberpunk 2077 will be "an open-world, action-adventure story" game.

Who cares what it's labeled? I remember Gothic being called an "action-adventure". I only care about whether or not it's fun.
 

Grotesque

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Vatnik
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Disco Elysium should be in a genre of its own, such as "castrated adventure game" or "skillcheck galore game"

which for better or worse, Cyberpunk 2077 will be none of that.
Of course, because Cyberpunk 2077 will be "an open-world, action-adventure story" game.

...so imagine the scandal that will ensue if they will happen to win several "RPG of the year" awards after they had the decency to change their game from an "RPG" to "an open world, action - adventure story".
 

Danikas

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...so imagine the scandal that will ensue if they will happen to win several "RPG of the year" awards after they had the decency to change their game from an "RPG" to "an open world, action - adventure story".
glZ0pFW.jpg
 

Gargaune

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Mar 12, 2020
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Why are people so butthurt about this game?
I've been wondering that myself. Haven't kept up with recent marketing, but what I saw last year made me think Cyberpunk gave off some potential Deus Ex vibes. Interminable debates over what meets the holy standard of "RPG" aside, I thought the Codex liked Deus Ex.
 

Alexios

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Why are people so butthurt about this game?
I've been wondering that myself. Haven't kept up with recent marketing, but what I saw last year made me think Cyberpunk gave off some potential Deus Ex vibes. Interminable debates over what meets the holy standard of "RPG" aside, I thought the Codex liked Deus Ex.
It doesn't look like Deus Ex, and that was what initially pushed people to criticize it after the first full trailer.
 

Harthwain

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Dec 13, 2019
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Who cares what it's labeled? I remember Gothic being called an "action-adventure". I only care about whether or not it's fun.
It's not about the label. It's about how much of its PnP RPG roots will be in the game, if any.

...so imagine the scandal that will ensue if they will happen to win several "RPG of the year" awards after they had the decency to change their game from an "RPG" to "an open world, action - adventure story".
Scandal? Cyberpunk 2077 is bound to win a lot of awards and sell a lot of copies. It's no underdog. I don't really care if it does, because to me what matters is the game itself.
 

JDR13

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Who cares what it's labeled? I remember Gothic being called an "action-adventure". I only care about whether or not it's fun.
It's not about the label. It's about how much of its PnP RPG roots will be in the game, if any.

If by "roots" you mean rules, probably not a lot. I think it's fairly obvious by now that this isn't a stat-heavy game with tons of skill checks.
 

Harthwain

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If by "roots" you mean rules, probably not a lot. I think it's fairly obvious by now that this isn't a stat-heavy game with tons of skill checks.
I don't even mean rules, as much as the spirit of PnP. The shooting looks arcadey, with enemies being bullet sponges and you can heal up mid-combat no problem, so you don't even have to worry about getting hit or looking for someone to patch you up. It'd be much better if it was more of a cover shooter at this point, because it naturally incentivizes you to take cover in order to survive the fire exchange, which would in turn allow for more lethal feel of combat.
 

JDR13

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If by "roots" you mean rules, probably not a lot. I think it's fairly obvious by now that this isn't a stat-heavy game with tons of skill checks.
I don't even mean rules, as much as the spirit of PnP. The shooting looks arcadey, with enemies being bullet sponges and you can heal up mid-combat no problem, so you don't even have to worry about getting hit or looking for someone to patch you up. It'd be much better if it was more of a cover shooter at this point, because it naturally incentivizes you to take cover in order to survive the fire exchange, which would in turn allow for more lethal feel of combat.

I can't imagine a lot of people wishing it was just a cover shooter at this point. As far as the difficulty goes, that's kind of hard to determine from the limited footage we've seen, but I assume it'll be cutomizable to a degree. Pre-release gameplay footage is usally shown on normal or easy difficulty for obvious reasons. I agree it sucks if we can heal instantly during combat without at least some kind of animation. As far as the spirit of the PnP goes, I care more about the in-game atmosphere. It's either good or it's not.
 

Harthwain

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...so imagine the scandal that will ensue if they will happen to win several "RPG of the year" awards after they had the decency to change their game from an "RPG" to "an open world, action - adventure story".
glZ0pFW.jpg


what's that got to do with ANYTHING that I've said?
Um, JoWooD had the decency to put "epic role-playing" next to "action adventure" part in description of Gothic 2, rather than removing it entirely?
 

Foamhead

Educated
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Feb 23, 2005
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...so imagine the scandal that will ensue if they will happen to win several "RPG of the year" awards after they had the decency to change their game from an "RPG" to "an open world, action - adventure story".
glZ0pFW.jpg

Looks like a fun game, but I'll need to upgrade my computer if I wanna meet the minimum specs. Does anyone know if this is coming out on cassette?
 

Grotesque

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Vatnik
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...so imagine the scandal that will ensue if they will happen to win several "RPG of the year" awards after they had the decency to change their game from an "RPG" to "an open world, action - adventure story".
glZ0pFW.jpg


what's that got to do with ANYTHING that I've said?
Um, JoWooD had the decency to put "epic role-playing" next to "action adventure" part in description of Gothic 2, rather than removing it entirely?

are you sarcastic when using decency in their case?
because it sure looks like you failed to see my sarcasm in my previous post with the "scandal".

I bet if Cyberpunk 2077 will receive the "best logic game of 2021" award, you will be one of the few that will invoke "the game is what matters", missing the point entirely.

Bottom line is, any fucking game can invoke being an RPG nowadays, a marketing tool to get those sweet bucks from as many people as possible, no matter how disingenuous it is.
And what that Gothic II picture shows it can go both ways.

What Gothic II is - a game that features "hybrid role playing gameplay which combines action, puzzle solving and adventure" :)

Disco Elysium is a cross between a castrated adventure game (where no higher brain functions are involved, just a functional index finger) and a interactive novel, all this masquerading as an RPG because it has dice and diverse hats to wear.

If the devs of Cyberpunk 2077 think that their game morphed into an "action-adventure story" and they have the balls to renounce the RPG label when others want to be one when they're not, more power to them.
 

Harthwain

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are you sarcastic when using decency in their case?
because it sure looks like you failed to see my sarcasm in my previous post with the "scandal".
More like explaining what that got to do with what you have said by using your own words.

If the devs of Cyberpunk 2077 think that their game morphed into an "action-adventure story" and they have the balls to renounce the RPG label when others want to be one when they're not, more power to them.
1) They are not. They seem to be saying whatever fits them at the moment. Direct quote from the developer:

Cyberpunk will be a pure RPG that our studio is known for. Choices and consequences, character progression, dialogues and all kinds of mechanics typical for the genre will be in the game. Please, do not worry.
They don't "have the balls". They are being as fluid as possible.

2) The fact that you're okay with CDPR "renouncing the RPG label" when it tried to ride on the back of PnP RPG version (at least verbally) shows you don't understand the issue. But somehow I am not even surprised.
 

Quillon

Arcane
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Dec 15, 2016
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5,326
It's just a marketing decision to attract more normies. Let it go ffs.

I'm also okay with CDPR renouncing RPG label if that's what they did but its a fact CP77 will be more "RPG" than W3 was.
 

Infinitron

I post news
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This is some old shit. CD Projekt changed the description of that Twitter account back in June. Then afterwards on their forums and in interviews they made a point of repeating "Cyberpunk 2077 is a roleplaying game".
 

Grotesque

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Vatnik
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shows you don't understand the issue. But somehow I am not even surprised.

What an egocentric shitheat you are.
After failing miserably to grasp what I'm saying at the deep level and comment on my remarks like Captain Obvious, you're sperging about fluidity.
And all that because you got butthurt because even if this game will turn out to be a half assed RPG, it will be more of an RPG than Dico Elysium will ever be.

And I "don't understand the issue" when I said three years ago that whoever expects this to be a somewhat faithful iteration of the tabletop game, is deluded.
 

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