So what was it that you were arguing in the first place, dumbfuck?
Ah right, that CDPR would require tons of budget to make CP77 right. What a retard
Here, straight from their report:
CDPR (studio): 172,4 million PLN profit netto
GoG (software store): 2,9 million PLN profit netto
Link here (page 32).
OK, first things first, analyzing a whole company's financials is not something for internet forums so i won't get into that. It is very easy to point your finger at a general number and say "see i am right", when you don't have access to the real data. These summaries always show a general picture regarding profits, without detailing exactly what went into the profits/losses. It is very easy for rpgcodex spergs to pretend to be financiers because they can read a number, but reality doesn't work like that. I didn't find any details on that summary that prove your case and most importantly, that report PROVES MYSELF more than it proves you retards...
How? Let me explain....
1) Correct me if i am wrong, but 2019 was the year that Cyberpunk 2077 preorders began. And since it is the most hyped up game of the decade, you can be sure that A LOT of pre-orders happened.... Also, according to PC gamer, 1/3 of those preorders happened on GOG.com (but aren't counted as GOG.com sales, but as CDPR sales, since GOG.com does not earn profits from selling CDPR games, else those would be taxed). So, 2019 is a frontloading year for CDPR, they got a large part of the income from Cyberpunk 2077, almost 1 and a half year before it launched...
2) Also, IIRC in 2019 (or was it 2018?), Witcher 3 switch port and also Thronebreaker were released, so those brought some CDPR profits as well. So that explains their total annual profits, around 40m for 2019 and somewhat lower for 2018.
3) The thing is, income from selling older CDPR games and ports on other platforms brings a lot more profit because the development costs have been paid in previous years. Witcher 3 was done in 2016. Each sale afterwards is just pure profit. The development costs were paid prior. Same as other games. Those costs don't show up in that report, you sperg.
4) Also, there are other costs that don't show up in 2019, and those costs are the manufacturing and delivering costs of Cyberpunk 2077. Since those are preorders and haven't been delivered in 2019, there are no costs involved with that income. Making those blurays and packaging them and distributing them is going to cost MONEY, and that money is going to the expenses of 2020, you sperg. It doesn't show in 2019. Also server costs and other related costs don't show up either. Plus console licences costs for Cyberpunk....
5) CDPR games, as i said, do not count as GOG sales. If CDPR sells 1/3 of their games through GOG, that is a HUGE PROFIT because otherwise they would have to provide a large cut to Steam and other distributors. This is pure profit we are talking about. Without GOG, you could literally slash a big chunk of their 40m 2019 net profits....
6) GOG.com receives a large income annually. It is actually quite a lot, considering it has to compete with Cyberpunk preorders and Witcher sales on all platforms. It does have large operating costs and i didn't know gog fees are so low, so that explains the lower profits, but still, if you could count CDPR sales as GOG profits also, you would fine that its profits annually would have been much higher on that report.
7) All in all, annual financial reports are very misleading when we are talking about video game companies, because vidya games cost money BEFORE they are released (except post launch support and delivering costs), and get most income AFTER they are released (except for Preorders, which for Cyberpunk 2077 are significant because it is the most hyped up Keanu Reaves game of the decade). You can't just display a report of 2019, a year when CDPR is swimming in preorder money, and claim they are so filthy rich. Wait for 2020 and 2021 and 2022 reports first....
Still, having written all that, 40m per annum is GARBAGE profits in comparison to the behemoths of this industry. I mean seriously, go to EA, ActivisionBlizzard or Ubisoft and show them 40m per year as profits, see how that works out.
https://www.statista.com/statistics/269696/revenue-of-electronic-arts-since-2005/
yeah yeah, CDPR is filthy rich, is so huuuuuge company, 40m per annum including Cyberpunk 2077 preorders, they have no need of money ever again, ever...
LOL.