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D&D settings that you'd like to see in a CRPG

Alex

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PorkaMorka

While what you are saying is true, that only becomes an issue if the GM wants it to be. And if that is the case, the GM will probably find a way to screw with you no matter the setting. Any given plane should have dozens of portals leading to it from Sigil, at lest. And if the campaign is to be played and box style, the GM won't change the way these portals work unless he has a very good reason (the adventure demanded it isn't a good reason). If you want to, you can have the city of Sigil lead to thousands of different, mappable areas, each more complex, big and with more interesting features than any published setting of AD&D.

Now, you do have a point. The published adventure frequently where pretty railroady, and the description of the planes focused only in a handful of interesting sites, so to make such a campaign, the GM is really on his own. But a few of these sites could get your imagination going and some of these adventures could get you more familiarized with the planes, so the Planescape setting, as a product, isn't all bad.
 

Cynic

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Ravenloft if done well could be fucking awesome. I know there's been one (or two?) Ravenloft CRPGs, but really it could be awesome.
 

Alex

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You know, there are plenty of D&D games I would like to see made (and plenty of non D&D ones too). But one thing I would really like to see is the sandbox plus the high level done right. D&D has lots of things for high level that never made it into computer games. Hiring henchmen, clearing a hex to establish a castle or a temple, building your own dungeon full of crimes against nature living beneath, creating your own thieves' guild, etc. This is probably a little problematic, since we are talking about a game that can go from a strategic scope to an RPG scope from a moment to the other, without being railroaded. Still, I can dream, right?
 

Stabwound

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Dec 17, 2008
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How is Stone Prophet, anyway? I'm kind of a sucker for desert/egyptian themed games, and Menzoberanzzan and Strahd's Possession don't appeal to me, but SP always seemed interesting. The games are almost never discussed, even here.
 

SkeleTony

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Aug 17, 2006
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Sticking only with D&D settings, Dark Sun, if done right, is still one of the best and most creative settings that TSR produced for (A)D&D and would get my vote. However there are others that could be great if done well. Kara Tur, which is technically Forgotten Realms now I guess but focused in the quasi-Asian(rather than European or Viking-type settings much more common to fantasy RPGs)setting, would be interesting. I don't really care about Ravenloft since the inception and spread of the "World of Darkness"(and specifcally the Vampire games) has all but ruined Gothic horror-fantasy for me.
 
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Ravenloft, Dark Sun, Al-Qadim in that order.

I have nothing against Forgotten Realms though. In fact I would like to see more of it, and in places other than the over-wrought Sword Coast. It still beats the vast majority of these 10 minute generic fantasy settings that designers throw together just so they have something vague to build a game on. Most of those are just complete crap.
 

Shannow

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Planescape, Dark Sun, Spelljammer, Ravenloft.
But any setting can be done well (or badly). What's more important is the engine. Fuck RT(wP) shit. It's not the way D&D is supposed to be played and it's not fun (to me).
And why are we having this thread? We had a thread that covered this just a few weeks ago. Fucking ADD kiddies.
 
Self-Ejected

Excidium

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What else is there discuss?!! The newest codex-favorite CYOA? Dark Souls not coming out for PC?
 

Gentle Player

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Everyone's already mentioned Planescape, Spelljammer, Dark Sun and all that, but it's never going to happen 'cause of licensing and all that bollocks. The real question is why isn't there a DISCWORLD RPG?! I know there have been a few adventure games for ps1, but the fact that there isn't a non-linear "open world" rpg, or an rpg/adventure a la Torment, but set in Ankh-Morpork, defies all sense of reason. It could even use GURPS :smug:. There's also the fact that Pratchett himself likes games, especially ones that are "intelligent", and his daughter even works in the bloody industry FFS. Why isn't this happening!??!
 

mondblut

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Ingrija
Everyone's already mentioned Planescape, Spelljammer, Dark Sun and all that, but it's never going to happen 'cause of licensing and all that bollocks.

Dark Sun is ATM being violently buttfucked with 4ed rulebooks, so licensing is not an issue. Daggerdale with half-giants FTW.
 

laclongquan

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Searching for my kidnapped sister
Do you want a steampunk setting where you throw fireball at robots? Or vice versa, shoot bullets/laser at elementals?

Do you want to rampage in a world of law and order, being the personification of chaos? In short, being a pig in a meadow?

Then you should want a game set in the plane of Mechanus.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Everyone's already mentioned Planescape, Spelljammer, Dark Sun and all that, but it's never going to happen 'cause of licensing and all that bollocks. The real question is why isn't there a DISCWORLD RPG?! I know there have been a few adventure games for ps1, but the fact that there isn't a non-linear "open world" rpg, or an rpg/adventure a la Torment, but set in Ankh-Morpork, defies all sense of reason. It could even use GURPS :smug:. There's also the fact that Pratchett himself likes games, especially ones that are "intelligent", and his daughter even works in the bloody industry FFS. Why isn't this happening!??!

If I'm not mistaken, Pterry is a big Thief fan. :obviously:
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
Dark Sun is ATM being violently buttfucked with 4ed rulebooks, so licensing is not an issue. Daggerdale with half-giants FTW.
Yeah, that's one of the reasons I made this thread. I was looking up Dark Sun on a whim and was surprised to see that it was one of the non-FR settings that was updated for 4e. Sure, there is almost no chance of a Dark Sun CRPG being released, but at least there's a chance.

It's kind of depressing knowing how we went from having several D&D CRPGs released every year in the late 80's-90's to none at all. It sounds like there are some very cool settings that could have potentially made it into games. :(
 

octavius

Arcane
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Aug 4, 2007
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Bjørgvin
Everyone's already mentioned Planescape, Spelljammer, Dark Sun and all that, but it's never going to happen 'cause of licensing and all that bollocks. The real question is why isn't there a DISCWORLD RPG?! I know there have been a few adventure games for ps1, but the fact that there isn't a non-linear "open world" rpg, or an rpg/adventure a la Torment, but set in Ankh-Morpork, defies all sense of reason. It could even use GURPS :smug:. There's also the fact that Pratchett himself likes games, especially ones that are "intelligent", and his daughter even works in the bloody industry FFS. Why isn't this happening!??!

If I'm not mistaken, Pterry is a big Thief fan. :obviously:

Yup. I remember him being quite active on the Dark Project newsgroup on Usenet many years ago.
 

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