LESS T_T
Arcane
- Joined
- Oct 5, 2012
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https://darkbestiary.com
Looks like a very combat and loot focused game, being made by a lone developer.
Dark Bestiary is an indie role-playing game with classless progression system and tons of skills.
Tactical combat
At your disposal are such mechanics as delayed attacks, knockback, traps, path blockers, line of sight checks, artillery projectiles and more.
Tons of skills
80+ skills at early access and much more when game will be released. Every skill have its own mechanic, no duplicates only fun stuff.
Classless progression
Create your own class! Pick skills you comfortable with, equip any weapon you like, adjust your talents to fit your playstyle. Almost no limits.
Why Early Access?
“To involve community in the development stage.”
Approximately how long will this game be in Early Access?
“About 6 months.”
How is the full version planned to differ from the Early Access version?
“A lot more content such as: monsters, skills, items, quests. Also i'm planning to add new game mode.”
What is the current state of the Early Access version?
“All the core systems are in, and enough content for players to enjoy.
- 64 talents
- 50+ unique skills
- 150+ rare and magic items
- 20+ legendaries
- 60+ types of monsters
- 27 quests
- 7 locations
- 7 bosses”
Will the game be priced differently during and after Early Access?
“Exiting early access will change the price.”
How are you planning on involving the Community in your development process?
“I've implemented in-game feedback form, every week i'm planning to publish player's suggestions so others can vote for the ideas they like most.”
Looks like a very combat and loot focused game, being made by a lone developer.
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