whydoibother
Arcane
Is nobody else noticing or being bothered by the increasing cries that X game is dead, despite being perfectly functional?
It seems that even games which need 10 people to play, and have several hundreds, are DEAD DEAD DEAD RIP PRESS F because other games have tens of thousands.
This is a problem, because once people start calling a game DEAD, it actually begins to decline and die, as fewer new players join it. It used to be you had niche games hovering at 150-400 players online for years, getting new content, and new players replacing the ones that leave. But now if a game gets the viral reputation of being DEADDDD, no new players join, and over time it legit dies. Someone else make the banking analogy, I can't be arased.
I wish there was a bit more rational positivity to replace the irrational negativity, and a reminder that not every game needs to be a market leader, and there are enough players for a game to exist outside top 10 without being DEAD.
It seems that even games which need 10 people to play, and have several hundreds, are DEAD DEAD DEAD RIP PRESS F because other games have tens of thousands.
This is a problem, because once people start calling a game DEAD, it actually begins to decline and die, as fewer new players join it. It used to be you had niche games hovering at 150-400 players online for years, getting new content, and new players replacing the ones that leave. But now if a game gets the viral reputation of being DEADDDD, no new players join, and over time it legit dies. Someone else make the banking analogy, I can't be arased.
I wish there was a bit more rational positivity to replace the irrational negativity, and a reminder that not every game needs to be a market leader, and there are enough players for a game to exist outside top 10 without being DEAD.