Dionysus said:
buccaroobonzai said:
It would take someone with the guile and slickness of a snake to accurately give developers constructive criticism that would go beyond them just hearing it. I don't know if Iron Tower and Kereberos (who are working on Northstar turn based squad combat RPG) have the most exceptional developers or what, but on their forums they encourage people to post suggestions about anything and take them into consideration if most of the experienced gamers along with the develers all conclude that the idea has merit.
Those are small indie devs that absolutely need to cater to their niche audience.
For a game like Deus Ex 3, the franchise's hardcore fanbase (the sort of people that create messageboard accounts just to bitch about games) is more of a burden than a legitimate source of input.
buccaroobonzai said:
The major problem is devs do not want to share their development with the fans/consumers. They ignore the fan aspect, and concentrate almost exclusively on the consumer aspect.
That's not a problem, because the devs are working on commission from the publisher, not the fans. If you don't like mainstream games, then don't buy mainstream games. It's ridiculous to think that a dev should blow millions of dollars on a game that is catered to a couple dozen anonymous internet users (who probably don't agree on much other than what they
don't like).
You have some good points, but remember this: I would bet that almost all of the people who played Deus Ex 1 loved it for all of the features and detail that it had. It is not a stretch to think that they would agree and want a new game to feature all the types of gameplay and multiple solution paths that the first one offered.
So we woul dnot be talking about 10 people requesting these features, the goal of a petition would be to have 50,000,100,000 or more people on it. The whole point would be to show requested features by weight of consumer numbers. It would be a form of reverse marketing.
However of course petitions aredifficult to get organized, and then get a return on the investment. However they have been known to work, Facebook was petitioned by several hundred thousand users to prevent some profile changes from being made, and it worked, and Facebook is very mainstream.
It woulkd take several dedicated people to organize it, spread the word, post links and things on many websites. And of course if you could get some advertisement for it, the more free the better, it would help tremendously. Get a few large gaming sites to write up a few short articles about the effort etc.
Once you get a petition in several months signed by a large number of people, you post your plan on the DX3 forum, where BTW one or two devs do post. You keep gently blitzing any possible communication connection points where devs might be, eventually you will get them to look at the petition, and evevn respond. And if its in the right direction, any response is better then none.