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Developer log

Discussion in 'Van Buren: A Fallout Adventure' started by hexer, Jan 14, 2014.

  1. 28.8bps Modem Prophet

    28.8bps Modem
    Joined:
    Jan 15, 2014
    Messages:
    302
    Location:
    The Internet, Circa 1993
    Use Bitbucket. It's free, and it's Mercurial so you don't have to put up with the tyranny of GIT. I have no idea why anyone would put up with sourceforge's crap these days. Even github would be better.
     
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  2. hexer Guest

    hexer
    We need a dev environment for 70+ people with wiki, forums, source, etc. I don't know where else to look for. Speaking of that, anyone here can help us with SVN or git? We're trying to make the game open source but we can't move the files to sourceforge. It's throwing errors which someone more experienced could fix
     
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  3. Destroid Arcane

    Destroid
    Joined:
    May 9, 2007
    Messages:
    16,628
    Location:
    Australia
    For the love of god, use git or mercurial. Services like bitbucket, github and similar offer all that kind of stuff.
     
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  4. hexer Guest

    hexer
    We have the options of using git and mercurial on SF. The issue is that they're throwing errors.
    Github doesn't allow projects larger than 1GB and bitbucket is limited to 5 users
     
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  5. Destroid Arcane

    Destroid
    Joined:
    May 9, 2007
    Messages:
    16,628
    Location:
    Australia
    I guess you can pay a few bucks or strip the arts assets out of the code repo.
     
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