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Developer log

hexer

Guest
Testing the new mutants outside Ouroboros

F4cxHkU.png
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,869,240
Location
Kitchen sink
Dayum, it's looks pretty neat in 2d iso view. Even better than in F:NV and same awesomeness like leather jacket.
 

hexer

Guest
Our musicians have been very busy lately - 11 new songs have been made and more are on the way.
We started making code changes which were planned for Van Buren's SPECIAL.

I had my first encounter with motorized raiders - it was funny and then I got run over.
And I finished 5 more maps.
 

hexer

Guest
Richard Tongol, a Fallout fan and a 3D modeler, donated his 3D model of the original vertibird to us. Now we need to animate it so the Prisoner can enjoy a ride ;)

Jqnig.png

S9TY.png

Buo9A.png
 

hexer

Guest
I've been pretty quiet lately as I'm mostly busy with mapping and music. I'm focused on giving each location the right atmosphere. The game will have a lot of ambient music and some people might call it Van Buren the Musical ;)
I hope to get musician's permission to release one new song from the game which gives me the chills when I listen to it. It has that Fallout vibe and instantly transfers you into another world.
 

Renard

Barely Literate
Joined
May 15, 2014
Messages
1
if you need music on this game, send me an email.
I'll be happy to help you and to contribute to this game !
Cheers and good work ;)
 

hexer

Guest
VB team is currently at 40 people! I'm working on Jericho while our latest member, mapper LT_Jones, is working on the Nursery.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
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hexer

Guest
Pics or it didn't happen ;)

Hehe, maps are currently for developers' eyes only as many new art pieces didn't receive their final paintover so they sort of stand out.
The Alpha version is not ready for the screenshots but the content is being added all the time (It's 7,1 GB right now). Once we reach the Beta stage expect lots and lots of screenshots ;)

However.. I received an (epic) 40Mb animated sprite from our 3D animator yesterday and I will post a screenshot of it this week!
 

hexer

Guest
Swimming time!

hLXYROh.png


P.S. I tried to capture a video so you could see it in its awe-inspiring motion and hear the music but alas, my notebook is too old and slow for that.
 

WarHamster

Educated
Patron
Joined
May 9, 2008
Messages
99
Just went through the tracks you have on the project's Soundcloud account and holy shit they are good! Pure gold! Oozing with atmosphere, futuristic without being overly so. Dark machine-like rumblings with desolate and lonely wails and sighs. Cold desperation with more than a hint of menace, like a 10mm Colt 6520 pistol pressed against your back. Kudos!
 
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Jaesun

Fabulous Moderator
Joined
May 14, 2004
Messages
36,956
Location
Seattle, WA USA
Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
Thank you, we will release more music in time :)

:bounce:

hexer are you still needing any music, or do you have enough already? I only ask because I found this one old song I had written, that still could use some work, but I think It might fit.

Just wondering.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,869,240
Location
Kitchen sink
Your notebook is too old for video capturing? Lemme guess - Fraps? If yes - it's good idea to replace him with Bandicam. Even the weaker machines recording with no sweat. Boost was just marvelous.

And still kudos for music... the only mods that have good own music come from Deus Ex mods, like 2027, Nihilum or else. They know the spirit, they feel it and know how to use it. That's the way you do it.
 

hexer

Guest
My issue with videocapturing is the whirlpool animation. It's a huge 2D animation - my laptop's GPU/CPU gets hogged and the framerate drops to a single digit. But I found the solution to that, my work computer is pretty good (8 CPUs, 16 GB RAM) so I'm going to record videos on it when nobody's around ;)

Thanks for the kudos, I did a lot of research on everything that inspired classic Fallouts. I believe that in order to make a proper game sequel you have to understand what inspired the original developers.
 

Jaesun

Fabulous Moderator
Joined
May 14, 2004
Messages
36,956
Location
Seattle, WA USA
Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
We would love to hear it , PM me the link!

Holy shit..... I can't believe what I just wrote. I'll PM you later today or tomorrow. as soon as I finish this song.
 

hexer

Guest
We would love to hear it , PM me the link!

Holy shit..... I can't believe what I just wrote. I'll PM you later today or tomorrow. as soon as I finish this song.

Hehe no problem! We're in no rush so we can wait a bit longer than a day for you to finish it. I know you'll deliver, I'm like listening to your music!
 

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