Tags: Blizzard North; Diablo 2; Diablo 2 Resurrected
AusGamers has an interview with several of the boys from Blizzard about the upcoming Diablo 2 Resurrected. Topics include the transition from 2D to 3D, what changes they might make, updating from the old engine, and so much more. Here's a slice:
Here's to hoping they learned their lessons from the Warcraft 3 Reforged. That's my big fear with this thing.
Spotted at Blue's News
AusGamers has an interview with several of the boys from Blizzard about the upcoming Diablo 2 Resurrected. Topics include the transition from 2D to 3D, what changes they might make, updating from the old engine, and so much more. Here's a slice:
Diablo II: Resurrected isn’t devoid of changes, quality of life improvements like a shared stash is coming, alongside the option to make gold-pickup automatic. Even the above auto-sort for inventory will be optional. Again it comes down to staying true to the original vision, it’s why the fancy 3D overlay is simply just that. And for a game as revered as Diablo II -- fixing something that could be labelled a ‘bug’, ‘exploit’, or ‘glitch’ carries with it additional weight. Thankfully the fact that people still play the game today means just about everything has been discovered, discussed, and dissected by the community.
Here's to hoping they learned their lessons from the Warcraft 3 Reforged. That's my big fear with this thing.
Spotted at Blue's News