http://en.wikipedia.org/wiki/Leonard_BoyarskySo, basically Diablo 3 had 100 times as many programmers as the original Diablo and it's come out 1,000 times shittier.
I guess that they say about too many cooks is right. Who the fuck was in charge of this buggy piece of crap?
Leonard Boyarsky is an American computer game designer and visual artist best known for being one of the key designers of the video games Fallout and Diablo III.
So, basically Diablo 3 had 100 times as many programmers as the original Diablo and it's come out 1,000 times shittier.
I guess that they say about too many cooks is right. Who the fuck was in charge of this buggy piece of crap?
In France, the very serious “UFC Que Choisir” organization (focused on protecting consumers of all kinds of products) has received over 1500 complaints in 4 days from gamers about connect-ability issues and has asked Blizzard to have a permanent solution within 15 days and to communicate completely and transparently about problems encountered in due time.
They are also requesting that affected gamers be given damages for troubles they may have had, and, in a much broader but more official manner, are asking the DGCCRF to have a close look at online-only DRMed games and how they work, including economically. They basically feel that it’s wrong to assume that an entire nation (well, at least France) has equal internet quality and reception across its entire territory and hence, online-only seems are harmful for some (many?) consumers (which is who they’re trying to protect).
Because of the problems with the start of Diablo 3 and the lack of information on the packaging, now the Federation of German Consumer Organisations is proceeding against Activision-Blizzard. The game publisher got a warning.
The VZBV accuses Blizzard of anticompetitive violations. It's about the game Diablo 3. On the packaging there's not only important information missing about the game requirements, such as the required permanent internet connection and the forced binding to Battle.net. Many players have also received no access to the game over a longer period of time. Instead, there were error messages, "Error 37" due to its frequent occurrence even became an Internet mem.
In late May 2012, the VZBV criticized the poor information policy on Blizzards part. The potential buyer must already know before buying, under what circumstances an application can be used. In addition, there should be a technical infrastructure including sufficient server capacity. "If you pay money you may expect proper service in return, an undiluted gaming experience is to be expected," said the VZBV.
"The VZBZ got a number of complaints about the game, from its launch on 15.05.2012 till early June 2012, so that taking action became necessary," it said in a statement of the consumer advocates that sent Blizzard a warning letter. Blizzard has until the 13th July 2012 to issue a cease and desist.
In France, the very serious “UFC Que Choisir” organization (focused on protecting consumers of all kinds of products) has received over 1500 complaints in 4 days from gamers about connect-ability issues and has asked Blizzard to have a permanent solution within 15 days and to communicate completely and transparently about problems encountered in due time.
They are also requesting that affected gamers be given damages for troubles they may have had, and, in a much broader but more official manner, are asking the DGCCRF to have a close look at online-only DRMed games and how they work, including economically. They basically feel that it’s wrong to assume that an entire nation (well, at least France) has equal internet quality and reception across its entire territory and hence, online-only seems are harmful for some (many?) consumers (which is who they’re trying to protect).
Blizzard is getting in trouble with French (UFC Que Choisir) and German (Verbraucherschutz) consumer protection agencies:
http://www.quechoisir.org/telecom-m...-joueurs-l-ufc-que-choisir-prend-les-manettes
http://diablo.incgamers.com/blog/comments/france-threatening-blizzard-with-legal-action
In France, the very serious “UFC Que Choisir” organization (focused on protecting consumers of all kinds of products) has received over 1500 complaints in 4 days from gamers about connect-ability issues and has asked Blizzard to have a permanent solution within 15 days and to communicate completely and transparently about problems encountered in due time.
They are also requesting that affected gamers be given damages for troubles they may have had, and, in a much broader but more official manner, are asking the DGCCRF to have a close look at online-only DRMed games and how they work, including economically. They basically feel that it’s wrong to assume that an entire nation (well, at least France) has equal internet quality and reception across its entire territory and hence, online-only seems are harmful for some (many?) consumers (which is who they’re trying to protect).
http://www.n-tv.de/technik/Blizzard-erhaelt-eine-Abmahnung-article6510551.html
http://www.golem.de/news/diablo-3-verbraucherschuetzer-mahnen-blizzard-ab-1206-92538.html
Because of the problems with the start of Diablo 3 and the lack of information on the packaging, now the Federation of German Consumer Organisations is proceeding against Activision-Blizzard. The game publisher got a warning.
The VZBV accuses Blizzard of anticompetitive violations. It's about the game Diablo 3. On the packaging there's not only important information missing about the game requirements, such as the required permanent internet connection and the forced binding to Battle.net. Many players have also received no access to the game over a longer period of time. Instead, there were error messages, "Error 37" due to its frequent occurrence even became an Internet mem.
In late May 2012, the VZBV criticized the poor information policy on Blizzards part. The potential buyer must already know before buying, under what circumstances an application can be used. In addition, there should be a technical infrastructure including sufficient server capacity. "If you pay money you may expect proper service in return, an undiluted gaming experience is to be expected," said the VZBV.
"The VZBZ got a number of complaints about the game, from its launch on 15.05.2012 till early June 2012, so that taking action became necessary," it said in a statement of the consumer advocates that sent Blizzard a warning letter. Blizzard has until the 13th July 2012 to issue a cease and desist.
Also, as I've said in the other thread I opened in General Gaming, South Korea is outright banning sales of virtual items: http://www.koreatimes.co.kr/www/news/tech/2012/06/129_112964.html