Who's arguing, toro? I was merely pointing out there's another way to get that cheevo.
I hope Arkane are hard at work on story expansions, I wouldn't mind meeting Daud again..
Fuck mission 4
Edit: Morgoth of course I'm butt-hurt
The entire mission is a fiasco from a game design point of view cause the immersion factor was thrown out the window for this mission. There is no immersion for a stealth approach. Except if you like pretending.
Just think for one second: How do you feel ghosting a level when the villain sees and taunts your every move !? The answer is simple: retarded
The Clockwork Mansion level design is amazing but the level is ruined by the bullshit above.
Fuck mission 4
Edit: Morgoth of course I'm butt-hurt
The entire mission is a fiasco from a game design point of view cause the immersion factor was thrown out the window for this mission. There is no immersion for a stealth approach. Except if you like pretending.
Just think for one second: How do you feel ghosting a level when the villain sees and taunts your every move !? The answer is simple: retarded
The Clockwork Mansion level design is amazing but the level is ruined by the bullshit above.
Why would you want to ghost through a level full with Clankers that can see backwards? They're supposed to get demolished. Gee toro, have some fun making things kaputt once in a while when they game offers you to be a reckless Luddite.
Just think for one second: How do you feel ghosting a level when the villain sees and taunts your every move !?
Just think for one second: How do you feel ghosting a level when the villain sees and taunts your every move !?
You can actually ghost it without him even knowing you're there, which is the best option.
Influential designer on how the events of his childhood shaped him as a designer, what he learned from Warren Spector and why he loves 'Far Cry 2'
I cannot believe how so much work and so many assets were wasted on such a pointless story. And this doesn't sound too good for Prey either.
I cannot believe how so much work and so many assets were wasted on such a pointless story. And this doesn't sound too good for Prey either.
Arkane was "brought" during Dishonored development, meaning it started before being "brought", considering how they were "brought" its likely that a byproduct was Dishonored had a longer development cycle as Dishonored 2was very likely pushed to be released as soon as possible and we all know or should know, when it comes to story they focus on the beginning of the game and the ending often more or less a afterthought.
Also who knows what involvement did Bethesda had in all this.
How's the performance looking after 1.2?
Dishonored: Dark Echoes Video Series
Few travellers truly know the Empire of the Isles, from the frozen steppes of Tyvia to the sun-drenched rocks of Serkonos. Some claim to have peered into the darkest cells at Coldridge Prison, or haggled with the twisted merchants of Wyrmwood Way – experiences that mark them, echoing across all their years.
To prepare for Dishonored 2, we’ve partnered with MyNameisByf (https://www.youtube.com/user/ReachForgeNetwork) and artist Joshua Meehan (https://www.artstation.com/artist/jmeehan) to bring you a series of videos exploring the lore of the world of Dishonored. Watch the videos below and stay tuned for more in the coming weeks.
Dishonored 2 launches worldwide November 11 on PlayStation 4, Xbox One and PC. Pre-order now to receive exclusive early access and play the game a day before its official release.
Granny Rags
She started life as Vera Moray, an aristocrat, but ended as Granny Rags, feeding rats in the alleys, frail and blind. In the Empire of the Isles, you will learn that such assumptions are folly. For those who seem frail are often ferocious, and there are better ways to see than through eyes turned white with age.
Anton Sokolov
Anton Sokolov, natural philosopher, artist and inventor. His accomplishments garnered great renown. But the shadows cast by such a figure are longer than most, and his tale is intertwined with Dunwall’s darkest, most oppressive times.
From Dunwall to Karnaca
Two names are bound to the fate of this one empire. The Royal Protector Corvo Attano – a man followed by misfortune and betrayal. And Daud, the Knife of Dunwall, whose guilt drove him to defend the sovereign of the empire he helped sunder. This is the tale of how they brought about the reign of the young Empress, Emily Kaldwin.
Delilah Copperspoon
Delilah Copperspoon. From outcast to artist and witch to ruler, her story has had many twists and turns, like a rose bush binding itself to a tree. But behind the beauty of her art and her visage lie thorns, sharp enough to cut to the heart of the Empire of the Isles.
Ooooh, uncle Morgoth is now giving protips.Uncle Morgoth's protip of the day: Put "+com_showLoadingScreen 0" into the launch options to skip the intro videos.