Fairfax
Arcane
- Joined
- Jun 17, 2015
- Messages
- 3,518
Can you change their classes as well?You can re-customize your characters at the end of Act 1, even their appearances.
Can you change their classes as well?You can re-customize your characters at the end of Act 1, even their appearances.
I dumped Lohse. I'm going with Red Prince (me), Ifan, Fane and Sebille.What companions are you guys bringing along with you?
I'm playing with the Lizard as PC, along with the xmen rogue ripoff, Edgy Skeletor, and the mercenary. Not sure if i should exchange one of them for the elf due to ear flesh eating thing or the dwarf pirate for the cool factor.
What do you mean?And what about party?In D:OS2 you can see everyone's inventories in one screen, if that's what you're referring to. However they all still have their individual inventories.
What do you mean?And what about party?In D:OS2 you can see everyone's inventories in one screen, if that's what you're referring to. However they all still have their individual inventories.
This is DivOS2's inventory:
Oh, dunno about that. Didn't try, but don't think so. Closest you can do is create a custom PC and then pick your companions' classes when you first meet them. Apparently you can respec them once you finish Act 1.What do you mean?And what about party?In D:OS2 you can see everyone's inventories in one screen, if that's what you're referring to. However they all still have their individual inventories.
This is DivOS2's inventory:
I mean can you build custom party from scratch?
Well, after playing for 2 hours I recruited Fane and then I realized that I have 2 geomancers in the party. Needless to say I restated.
After 16 hours I've reached the final battle for the first island and I assume the end of chapter 2.
I'm close to lvl7 (very close) and my main character is a fucking retard with low damage cause summoning is shit.
The thing is I'm not far from the maximum level possible on the island (something around 8.5 if you do everything) but this party is done: even one additional level will not increase my damage output enough.
All party members are specialized: with 27-25 points for the main attribute, max skill level and all skill learned. Also I have the best equipment (epic, unique) on all characters.
But nothing matters cause I cannot win this fight without luck. There is not tactical layer in this game, everything depends on how retarded the AI is. Good job Larian.
You can re-customize your characters at the end of Act 1, even their appearances.
Well, after playing for 2 hours I recruited Fane and then I realized that I have 2 geomancers in the party. Needless to say I restated.
After 16 hours I've reached the final battle for the first island and I assume the end of chapter 2.
I'm close to lvl7 (very close) and my main character is a fucking retard with low damage cause summoning is shit.
The thing is I'm not far from the maximum level possible on the island (something around 8.5 if you do everything) but this party is done: even one additional level will not increase my damage output enough.
All party members are specialized: with 27-25 points for the main attribute, max skill level and all skill learned. Also I have the best equipment (epic, unique) on all characters.
But nothing matters cause I cannot win this fight without luck. There is not tactical layer in this game, everything depends on how retarded the AI is. Good job Larian.
You can re-customize your characters at the end of Act 1, even their appearances.
Even the skillbooks?
The real question here is why are you asking these retarded questions? What is this shit even supposed to mean? You wiggle a few points at the beginning in pretty much any RPG. With the exception of games like Baldur's Gate where you spend 30 minutes like a retard to roll the dice to get a decent number.Is character creation so retarded for everyone else, that i can't make a min-max character? I couldnt spend attribute points the way i would like them -i had to select a certain preset, and could only wiggle a few points. Why the hell my magic character needs 10 constitution and only 12 intelligence. That's retarded.
Didn't check, but on the positive side,i guess the game start is different given the background you choose.
I stand corrected, the start is the same for any class you choose. Wow what a let down, i thought that i was on the ship, because i had chosen wizard class as my char, and thought that the start is different for other classes. So even if i pick a usual retarded sword waving char, i still somehow end in a boat that is carrying wizards who use source magick. Well i wonder how it would be explained in the plot...
I've played it 3 years ago, pardon me for not remembering every shitty detail of a mediocre game.Didn't you say that the 2nd game is not an inch different compared to the first one. Did you even play the first game? Because it's explained pretty clearly that not only "wizards" use Source.
How are ranged builds in Original Sin 2? I remember them being abysmal in the first one.
anyone fooled with shields and can tell me, if you can play agile character with a shield? Are there shields that require dex or nothing at all?
Any idea what Beast and Fane's default class are, someone ?
Edgy writing
I've played it 3 years ago, pardon me for not remembering every shitty detail of a mediocre game.Didn't you say that the 2nd game is not an inch different compared to the first one. Did you even play the first game? Because it's explained pretty clearly that not only "wizards" use Source.
Edgy writing
That's for sure -talking skulls, or fighting demons disguised as chickens. Typical larian humour. Some people like this, and D:OS setting and lore, wonder how...
How do I rip faces off?
The damage is good , they have some cc and utility too . Nothing wrong with bringing a ranger to your party , poisitioned on the highground they become as threatening as the buffed warrior standing right beside you . My Ifan is now a death machine with his new gifted crossbow dealing about 50 damage per shot . I haven't found a skill vendor for rangers in Fort Joy though and if there isn't one you will have a very limited amount of skills until you get to marshes .How are ranged builds in Original Sin 2? I remember them being abysmal in the first one.
Yeah, that's why I hope the 6 have insane amounts of content each. I think this is the fewest number we've seen in an RPG which is "companion-centric", barring standalone expansions like SR: Dragonfall. Even PoE launched with 8.
Butter, near Griff.I haven't found a skill vendor for rangers in Fort Joy though and if there isn't one you will have a very limited amount of skills until you get to marshes .
You can use daggers with a shield and it works ok. Biggest problem is it looks stupid unless you use one of the very rare rapier "daggers".Unfortunately shields scale off CONstituion, and no viable 1H Finesse weapons exist for a sword and board character. (spears are 2h)