Citizen
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And my character hates crying children, so he doesn't just strike up conversations with them.
The girl stands near the priestesses shrine in the seekers camp, she would remove all collars if you rescue gareth
And my character hates crying children, so he doesn't just strike up conversations with them.
I'm roleplaying my character. Why the fuck would any character stay there and "explore"? Only a player would, but never a character.Somewhere on the island
I'm roleplaying my character.
Plenty of characters would stay and explore the moment they realize the place is full of ancient ruins and/or ancient magic. It’s called being an archaeologist, or any remotely ambitious wizard.I'm roleplaying my character. Why the fuck would any character stay there and "explore"? Only a player would, but never a character.
Get the one that reduces number bloat, and I've heard good things about the one that makes it so that percentage of armour left is your percentage chance to save against CC effects. Sadly there are no mods that fix the lousy character system and encounter design.I decided to torrent DOS 2. Are there any mods that fix the mechanical changes they made for the worse, to make it more like DOS 1?
I decided to torrent DOS 2. Are there any mods that fix the mechanical changes they made for the worse, to make it more like DOS 1?
It was a waste of bandwith pirating this shit.Wait, they actually made gear levelled? What in the fuck? That's like amateur-hour design mistake when making an RPG!
Apparently this is hardcoded somewhere deep in the engine and was really hard to change. At least that's what they said to modders tooThought they admitted that round robin was bad; so they did not fix it?
The original early access version had a working initiative system.Apparently this is hardcoded somewhere deep in the engine and was really hard to change. At least that's what they said to modders tooThought they admitted that round robin was bad; so they did not fix it?