Immortal
Arcane
The more casual things are made (Group Stash of Infinity / Unlimited Rest) - The less opportunity we have for things like Bag of Holding / Carry Weight Management or spells like Mordenkainen's Magnificent Mansion (which I saw implemented in a NWN mod).
Every time something is slashed for "Convenience" games lose something.. You can see this in MMO's too with the over-simplification and over-hand holding they all do now. The result of an entitled culture of man babies who drone on and on about how "I have a job now and don't have time for games that require effort".
Root of the whole fucking decline if you ask me. If your strapped for time just play a couple hours, save and come back to it, simple really, much better than demanding a less detailed game that plays itself a lot more.
Recently a codexer posted on this forum saying how he had zero time for RPG's and couldn't get into them now that he was a father with kids and had a busy job and a house to look after.
What we later realized (through post history) is that he also had been spending upwards of 8 hours a week watching every episode of Naruto as well. Like seriously dude - your gonna bitch about games taking too much time between your family and job when your sitting around watching a kids anime show.
Sorry I don't have time to play these Fancy Smancy 40 hour snore fests.. I gotta go make a bowl of cereal and watch cartoons.