Cuz that's basically the difference between a hardcore RPG and a casual action RPG. I have this one 'rpg' where you hold left mouse and it powers up something huge. Then you point the crosshair at a huge group of enemies that you deliberately hoarded up and made to chase you. Then you release left mouse and a huge electric magic explosion shoots forward and instantly decimates everything in a long line! And if a few enemies were to the sides of the line of death, it then triggers a second explosion to kill them too. Orsum? Bra?
Total number of deaths/fails: 0 (I just use a potion if I lose any hp...)
Then I have this other game where it takes an hour to find the enemy you want. And then a single enemy can kill you, so you have to slowly and carefully wait for an opportunity to get one alone. You might need to use some spells like sleep and invisibility etc, to make sure. Then when you finally start fighting you have to start by using a spell to lower its magic resistances or it will resist half your spells. Then a spell to slow it's attacks or you will be dead soon, then you have to heal the damage it has already done while you cast these first two spells. Now you can finally start fighting back which involves a delicate deadly balance between HP and Mana. Intense. Sometimes you have to abort and rest for 20 minutes and try it again, and sometimes you fail and die and it takes an hour to do it all over again.
Total number of deaths/fails: 10000 (and each one sets you back 90 minutes)
Which game would you pick? Because I've played both, a lot, and the first one bores the shit out of me.
Total number of deaths/fails: 0 (I just use a potion if I lose any hp...)
Then I have this other game where it takes an hour to find the enemy you want. And then a single enemy can kill you, so you have to slowly and carefully wait for an opportunity to get one alone. You might need to use some spells like sleep and invisibility etc, to make sure. Then when you finally start fighting you have to start by using a spell to lower its magic resistances or it will resist half your spells. Then a spell to slow it's attacks or you will be dead soon, then you have to heal the damage it has already done while you cast these first two spells. Now you can finally start fighting back which involves a delicate deadly balance between HP and Mana. Intense. Sometimes you have to abort and rest for 20 minutes and try it again, and sometimes you fail and die and it takes an hour to do it all over again.
Total number of deaths/fails: 10000 (and each one sets you back 90 minutes)
Which game would you pick? Because I've played both, a lot, and the first one bores the shit out of me.
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