Johannes
Arcane
I'm getting back to Dominions 4 after a few months pause. None of the recent balancemods are very appealing to me, and vanilla ofc has its faults as well.
So I'm thinking if I should make a new version of Dominions Rebalanced (the original dom4 balancemod everything else is based on). Otoh it's some work when I could just be happy playing vanilla just as well, but otoh it's satisfying in its own way to fiddle with the numbers. But how others receive it matters a bit as well.
What is the kodexer's opinion - what makes or breaks a balance mod, what does it need for you to prefer it to vanilla, and should one absolutely not have - what are dealbreakers that turn you away with disgust?
Dayyālu KoolNoodles Harpsichord Maggot hoverdog mondblut raw sqeecoo Lizzurd Muty Joined on the 4th of July thesheeep Anhur coldcrow Grimwulf
So I'm thinking if I should make a new version of Dominions Rebalanced (the original dom4 balancemod everything else is based on). Otoh it's some work when I could just be happy playing vanilla just as well, but otoh it's satisfying in its own way to fiddle with the numbers. But how others receive it matters a bit as well.
What is the kodexer's opinion - what makes or breaks a balance mod, what does it need for you to prefer it to vanilla, and should one absolutely not have - what are dealbreakers that turn you away with disgust?
Dayyālu KoolNoodles Harpsichord Maggot hoverdog mondblut raw sqeecoo Lizzurd Muty Joined on the 4th of July thesheeep Anhur coldcrow Grimwulf