devilkingx2 said:
i agree with most of yall that you should have the freedom to screw up your character if you wish, but it should be obvious how to do it right
take oblivion for example, it was entirely possible to screw yourself if you only had non-combat skills as your major/minors but taking no combat skills in a combat based game is like pumping strength on your wizard, its your own retardation that sowed the seeds now you must reap the downs syndrome plant
I'm guessing you didn't actually play unmodded Oblivion. Screwing yourself in Oblivion was easy if you took the skills you
wanted to use as majors,
Especially if they're all combat oriented since they get the most use and you can't choose when to use them (unlike Speechcraft, for example).
You use your major skills often because that's your favorite playstyle + they level much faster because they are majors = you end up leveling much sooner than you should, facing enemies appropriate for your level but not for your stats. You can catch up with the computer if you're careful, but the fact that it's very counterintuitive remains.
On the other hand, it forces you to play better just so you can survive, so I didn't mind it that much. It was kinda cool having the siege of Kvatch be an actual nightmare instead of the pleasant stroll it's supposed to be if you start the main quest at a low level. OH GOD THE TOWN HAS BEEN INVADED BY THOSE STUNTED SCAMPS THAT IMPERIAL WATCHMEN KILL IN ONE HIT, WHAT WILL WE DO? WE'RE DOOMED, DOOOOOOOOOOOOMED