Renegen
Arcane
- Joined
- Jun 5, 2011
- Messages
- 4,062
How come no one has brought this game to the Codex's attention?
I've only discovered it yesterday while searching for new roguelikes and I must say it was quite a find. You play the role of some hairy indie game developer that's been thrust out of his comfortable popamole development studio and thrown into a wild and dangerous world, your only goal is to survive. Your expected lifespan? 3 days, because you are likely to die mauled by frogs or starving to death when the wild berries run out (hence the name).
The game is an indie survival game that's a roguelike in everything but name. The basic gameplay is that you need to gather resources from the world around you to survive as long as possible. You explore this huge randomly generated world, craft axes, chop down trees, patiently set up rabbit traps and generally plays the hunter gatherer lifestyle and when nightfall comes if you're lucky you get to roast the dead rabbit over a campfire and live another day.
If you end up dying, the game fills some exp bar that allow you to unlock more powerful characters that make the game easier in one way or another. A lot has to be learned through experience, because this game provides absolutely no help and forces you to use your brain for everything. Sometimes you find mysterious objects and rare items or artifacts that make you feel like the monkeys in 2001: A Space Odyssey and all the grind becomes worth it.
Speaking of feelings, the game is one of the best at merging the strength of what hipster indie games do well (polish) and what hardcore roguelikes do well (everything else). The setting is this weird steampunk world and every part of the game works really well together, whenever you access a higher level of "survival expertise" you feel really smart, when you find some unknown objects you feel excited and dumbfounded and when you're close to starving you start getting desperate. It's one of the best games I've played at playing a role.
The developers have been providing free continuous updates every since its release so that's a strong incentive to end up buying it. It's even on sale for the next 10 hours on Steam so I recommend it.
I've only discovered it yesterday while searching for new roguelikes and I must say it was quite a find. You play the role of some hairy indie game developer that's been thrust out of his comfortable popamole development studio and thrown into a wild and dangerous world, your only goal is to survive. Your expected lifespan? 3 days, because you are likely to die mauled by frogs or starving to death when the wild berries run out (hence the name).
The game is an indie survival game that's a roguelike in everything but name. The basic gameplay is that you need to gather resources from the world around you to survive as long as possible. You explore this huge randomly generated world, craft axes, chop down trees, patiently set up rabbit traps and generally plays the hunter gatherer lifestyle and when nightfall comes if you're lucky you get to roast the dead rabbit over a campfire and live another day.
If you end up dying, the game fills some exp bar that allow you to unlock more powerful characters that make the game easier in one way or another. A lot has to be learned through experience, because this game provides absolutely no help and forces you to use your brain for everything. Sometimes you find mysterious objects and rare items or artifacts that make you feel like the monkeys in 2001: A Space Odyssey and all the grind becomes worth it.
Speaking of feelings, the game is one of the best at merging the strength of what hipster indie games do well (polish) and what hardcore roguelikes do well (everything else). The setting is this weird steampunk world and every part of the game works really well together, whenever you access a higher level of "survival expertise" you feel really smart, when you find some unknown objects you feel excited and dumbfounded and when you're close to starving you start getting desperate. It's one of the best games I've played at playing a role.
The developers have been providing free continuous updates every since its release so that's a strong incentive to end up buying it. It's even on sale for the next 10 hours on Steam so I recommend it.