hoverdog said:but Anachronox is very good tooDriacKin said:Let out be known that 'Mask of the betrayer' was the best written RPG since Torment.
Roguey said:I would have loved to countertroll this with a blog post Mary Kirby (that creative writer of Merrill, Varric, Sten, and Loghain) wrote a couple of years ago about "why Ravel Puzzlewell is a better villain than The Transcendent One, and therefore, why the story of Torment failed" but unfortunately she quickly deleted her blog after I linked to it here before and I didn't have the foresight to save the entire thing. Her belief was that TTO was grossly unsubtle and unnecessary and Ravel kept asking the wrong question when it should have been "What will make him love me?" and it should have ended with the Ravel confrontation (on that last one I agree).
VentilatorOfDoom said:DA2 has better writing than PS:T.
This isn’t the same old end-of-the-world, hero-saves-us-all-from-the-apocalypse story that regularly passes for narrative in the game space. Even if the fate of the city Kirkwall is at stake, and I’m not so sure that it is, most of Dragon Age II is about the story of your character. The construction of that story does keep hinting at some greatness associated with The Champion, which presumably is you, but it’s easy to forget that you are fated toward some imbued station of quality while kicking around in the dirty, underground politics of the city.
Roguey said:I would have loved to countertroll this with a blog post Mary Kirby (that creative writer of Merrill, Varric, Sten, and Loghain) wrote a couple of years ago about "why Ravel Puzzlewell is a better villain than The Transcendent One, and therefore, why the story of Torment failed" but unfortunately she quickly deleted her blog after I linked to it here before and I didn't have the foresight to save the entire thing. Her belief was that TTO was grossly unsubtle and unnecessary and Ravel kept asking the wrong question when it should have been "What will make him love me?" and it should have ended with the Ravel confrontation (on that last one I agree). So just *know* she believes that, and since belief shapes reality, it must be true.
GarfunkeL said:I did voiceover for several years, and I write for a living (about cancer drugs, but still). As a result, any game I play tends to fall under my critical eye for both of those factors. It is for that reason that I am always, always attracted to Bioware games. The voiceover is always at the top of the game in terms of clarity, inflection, accent, and just plain old delivery of the lines.
And what lines! Yes, the dialogue is cliche at times, but upon replays of their games, not as much as you'd expect. And one of the things I appreciate about the Dragon Age universe is the Bioware team doesn't feel completely beholden to the typical fantasy formula. Dwarves without Scottish accents and beards? This break from convention really allows them to expand their dialogue choices.
Dragon Age 2 does have some aspects that are formulaic, and overall I'm enjoying it less than Dragon Age: Origins (but that's like saying I enjoyed sex with Megan Fox less than Scarlett Johansenn). Admittedly, I'm only at the end of act 1 (right before the deep roads expedition) and I heard it gets better after this. But overall I'm very, very happy with DA2 and expect to replay it soon.
Elzair said:Roguey said:I would have loved to countertroll this with a blog post Mary Kirby (that creative writer of Merrill, Varric, Sten, and Loghain) wrote a couple of years ago about "why Ravel Puzzlewell is a better villain than The Transcendent One, and therefore, why the story of Torment failed" but unfortunately she quickly deleted her blog after I linked to it here before and I didn't have the foresight to save the entire thing. Her belief was that TTO was grossly unsubtle and unnecessary and Ravel kept asking the wrong question when it should have been "What will make him love me?" and it should have ended with the Ravel confrontation (on that last one I agree). So just *know* she believes that, and since belief shapes reality, it must be true.
WHAT THE FUCK!!!!
Jaesun said:Elzair said:Roguey said:I would have loved to countertroll this with a blog post Mary Kirby (that creative writer of Merrill, Varric, Sten, and Loghain) wrote a couple of years ago about "why Ravel Puzzlewell is a better villain than The Transcendent One, and therefore, why the story of Torment failed" but unfortunately she quickly deleted her blog after I linked to it here before and I didn't have the foresight to save the entire thing. Her belief was that TTO was grossly unsubtle and unnecessary and Ravel kept asking the wrong question when it should have been "What will make him love me?" and it should have ended with the Ravel confrontation (on that last one I agree). So just *know* she believes that, and since belief shapes reality, it must be true.
WHAT THE FUCK!!!!
Lesifoere said:Jaesun said:Elzair said:Roguey said:I would have loved to countertroll this with a blog post Mary Kirby (that creative writer of Merrill, Varric, Sten, and Loghain) wrote a couple of years ago about "why Ravel Puzzlewell is a better villain than The Transcendent One, and therefore, why the story of Torment failed" but unfortunately she quickly deleted her blog after I linked to it here before and I didn't have the foresight to save the entire thing. Her belief was that TTO was grossly unsubtle and unnecessary and Ravel kept asking the wrong question when it should have been "What will make him love me?" and it should have ended with the Ravel confrontation (on that last one I agree). So just *know* she believes that, and since belief shapes reality, it must be true.
WHAT THE FUCK!!!!
hahaohwow.gif
Farcical. It's rich that she calls TTO "grossly unsubtle" when she wrote Loghain, one of the thinnest, most incompetent antagonists to come out of Bioware's bowels. And of course a Bioware writer would want to reduce a complex character into a monodimensional love interest obsessed with nothing but a dude's affection. Die in a fire, Kirby.
Overweight Manatee said:I still can't figure out what Loghain was supposed to be. He feels like a bad use of the 1. XXX 2. ??? 3. Profit joke. Did Bioware ever try to explain him or did his whole story arc just slip through the cracks?
Roguey said:...and Ravel kept asking the wrong question when it should have been "What will make him love me?"
Volourn said:And, the mage-templar is fantastically done as well.
For me Loghain's writing wasn't so bad, not even his motivations and behavior. The problem to me was that the player was never able to call Loghain on his bullshit. You could never point out all the holes in his justifications. That made meCrimsonAngel said:Lesifoere said:Jaesun said:Elzair said:Roguey said:I would have loved to countertroll this with a blog post Mary Kirby (that creative writer of Merrill, Varric, Sten, and Loghain) wrote a couple of years ago about "why Ravel Puzzlewell is a better villain than The Transcendent One, and therefore, why the story of Torment failed" but unfortunately she quickly deleted her blog after I linked to it here before and I didn't have the foresight to save the entire thing. Her belief was that TTO was grossly unsubtle and unnecessary and Ravel kept asking the wrong question when it should have been "What will make him love me?" and it should have ended with the Ravel confrontation (on that last one I agree). So just *know* she believes that, and since belief shapes reality, it must be true.
WHAT THE FUCK!!!!
hahaohwow.gif
Farcical. It's rich that she calls TTO "grossly unsubtle" when she wrote Loghain, one of the thinnest, most incompetent antagonists to come out of Bioware's bowels. And of course a Bioware writer would want to reduce a complex character into a monodimensional love interest obsessed with nothing but a dude's affection. Die in a fire, Kirby.
OH i god dam hate Loghain becaus of the potential he had and how it was wasted by bioware and there so called "writing" team.
Arcanoix said:Overweight Manatee said:I still can't figure out what Loghain was supposed to be. He feels like a bad use of the 1. XXX 2. ??? 3. Profit joke. Did Bioware ever try to explain him or did his whole story arc just slip through the cracks?
His intent is explained when you find a letter at Ostagar between Cailan and the Empress of Orlais. It's hinted that Cailan kind of had a thing for her, given their informal tone. Loghain acts like he doesn't know what you're talking about, and then admits he feared Cailan would have set his daughter aside and she'd lose her rights to the throne.
Of course, Return to Ostagar is paid DLC with textures that have an internal date around the time the PC version would've released. (before the 6 month delay) More proof of cut content being put into the game for an extra price. :/
racofer said:
Shannow said:For me Loghain's writing wasn't so bad, not even his motivations and behavior. The problem to me was that the player was never able to call Loghain on his bullshit. You could never point out all the holes in his justifications.
Pelvis Knot said:racofer said:
I saw you posted this before, and no one gave you any recognition for such a great gif. It really is a great gif.
:clap:
Aussies cannot into sport?Azrael the cat said:What's the gif from? Obviously a basketball match, but where?
attackfighter said:So you have to buy DLC just to give the antagonist a motivation?