pippin
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Oh god. That moustache makes me cringe every time I see it. It's like it was drawn with a ballpoint pen, like the sort of thing you'd do when you're bored with a newspaper.
Haaaaaaaaaa, Bioware's trying some cargo cult strategic considerations. The PC UI only allows eight abilities at a time and you can't switch them out during combat.
Haaaaaaaaaa, Bioware's trying some cargo cult strategic considerations. The PC UI only allows eight abilities at a time and you can't switch them out during combat.
Heh, what an unexpected homage to Vancian mechanics. And then there's the only-partial health regeneration thing. You should make a list of suspected PoE copycatting in this game.
Bioware does not want to lose a chunk of its DA player-base to Pillars of Eternity; though they don't care about them that much, they're still sales. So they keep adding in these concessions, and hamstringing them so they don't hurt the largest chunk of their dummy core audience too much (since they don't want to lose them either).Copying? Really?! Just rename this shitty site to Obsidiancodex already... When did Obsidian created something worthy of copying other than story/ narrative related mechanics?
Some of these suggestions are pretty cool, like being able to kill your companions if they reject your sexual advances.
https://twitter.com/Mike_Laidlaw/status/505460398246481920BTW, where is it stated that those 8 abilities can't be changed during combat? That would actually be pretty cool.
https://twitter.com/Mike_Laidlaw/status/505466263116607488PC question 1: 8 Ability slots? A: Yes, per character. Changeable between combat.
Ability count clarity: DAI is about roles, planning ahead and making tactical decisions. Potions, ability choice, gear, party composition.
...
I recognize that not everyone will be happy with the change, but better to let you know about it now than a surprise later.
Like I said, hamstringing.This is part of the challenge of explaining things. Mike did explain it. The original implementation was actually more restrictive about where/when you could change your abilities.
Well is it really hamstringing? I mean this is basically a "respec" option... Sawyer would approve...https://twitter.com/Mike_Laidlaw/status/505460398246481920BTW, where is it stated that those 8 abilities can't be changed during combat? That would actually be pretty cool.
https://twitter.com/Mike_Laidlaw/status/505466263116607488PC question 1: 8 Ability slots? A: Yes, per character. Changeable between combat.
Ability count clarity: DAI is about roles, planning ahead and making tactical decisions. Potions, ability choice, gear, party composition.
...
I recognize that not everyone will be happy with the change, but better to let you know about it now than a surprise later.
And bonus:
http://forum.bioware.com/topic/512591-first-look-at-the-pc-ui-for-dai/?bioware=1
Like I said, hamstringing.This is part of the challenge of explaining things. Mike did explain it. The original implementation was actually more restrictive about where/when you could change your abilities.
BIG NEWS:
"Solas is a racist and a homophobe; plz don't make the last love interest straight Biowarez plz plz"Epic chimpout in the DAI board on BSN over this in the solas thread.
Mike Laidlaw said:When you look at the narrative that's formed around Dragon Age 2 in hindsight, I think you see that the biggest mistake was that it tried a lot of new things...The real negativity came from that, not that it was bad but that it was different and expectations were not met. They expected an apple pie and we gave them hamburger [helper?].
Mike Laidlaw said:in the original it was like "here are four dots and you can buy rank four after rank three". People were bored by that.
Mike Laidlaw said:They [enemies] also go faster on the higher difficulties. If a guy roars and holds his arm up for a couple beats on normal, on hard he just goes "wham!" and you need to be dodging as he lifts. You can't afford that wait.
iron blob is biBioware chose today's media frenzy over the new PoE patch to drop a triple bombshell:
- Iron Bull is straight
- Cullen is not interested in Dwarves
- the black mage chick is asexual
Here are our “core” romance options. They are available to players of any race, and fulfill our first design goal of providing multiple options to everyone:
Two “additional” romance options were added to the game as a result of the extra development time DA:I received. They are more limited in scope, largely for reasons directly related to their story arcs, but are otherwise the equal of the other options:
- Cassandra is interested in male characters.
- Blackwall is interested in female characters.
- Josephine is interested in both male and female characters
- Iron Bull is interested in both male and female characters
- Sera is interested in female characters.
- Dorian is interested in male characters.
- Cullen is interested in female elves and female humans.
This means that of our core cast, Varric, Vivienne, Cole, and Leliana are not romance options. While we know this may disappoint some fans who were interested in them, we don’t believe that they lose out, as each character engages in their own meaningful story.
- Solas is interested in female elves only.
what spoilers? that gay looking guy with faggy mustache is actually a faggot?Why do they give out so many spoilers? What the fuck is their problem?