1eyedking said:
Silellak said:
I continued to be baffled by your inability to have a conversation without insulting the person you're having it with.
And I'm stupefied by your incapacity to deliver an intelligent argument.
I mean, surely you've lurked the Codex for a long while, right? Then you must obviously be aware that "just ignore the quest compass" was tossed around by Oblivion fans as a pathetic excuse to defend said dumbed-down feature.
What you just said oscillates at the same frequency of stupidity.
Didn't actually lurk back far enough to read any of the debate regarding Oblivion, honestly. I can see why you'd love to connect those arguments, dismiss me as a "Bethtard lol", and move on, though.
However, I wasn't defending the feature. In fact, I said flat out I thought it was annoying that the option was there, and I agree that the impact of certain choices would be much more pronounced if it
didn't work that way. That being said, I think there's a strong case to make that this isn't the
intended behavior. A quest compass is there to be used, and it's ridiculous to argue that "the designers didn't intend for you to use this feature". However, I think the case can be made that the designers of DA
didn't intend for you reload the game and magically have access to the specialization you just unlocked.
Were that the case, why would certain specilizations be unlocked via book purchases? Clearly the intention of the designers was for the player to trade gold for a new specialization, not for you to buy the book, reload your saved game, and have the shiny new specialization ready to be used. Far more likely is that it was an oversight, and a consequence of the
intended feature of unlocking that specialization for subsequent playthroughs and/or other characters.
In the end, I agree - the implementation is what matters, and the implementation inarguably weakens what could otherwise be a far-stronger C&C aspect in DA. My point, however, was that if C&C is what you desire, you
can ignore the poor implementation of that feature, play the game as it was intended, and perhaps find it a bit more enjoyable. Obviously this does not retroactively improve the game, but since playing games is
about having fun, it's an alternative worth considering.