That was explained in the game. If you die, your soul goes to feed the essence of Bhaal. Thus you cannot be resurected without a soul. Of course that explanation gets even more "meh" when we look at Imoen, who could be resurected although she was a bhaalspawn...aboyd said:As an example, I am playing BG1 right now. My character is not a tank, and so needs protection. Every good item is on my character, while the other characters are relatively unadorned. Every character rallies to protect my character at all costs. Why? Because if my character dies, the whole game ends. And that is retarded. If Imoen dies, I can simply drag her little bod over to a priest who will resurrect her. But if MY character dies, apparently nobody can be bothered to do the same for me!
Cool!Dgaider said:Correct. Imagine the vignettes from Temple of Elemental Evil, yet expanded into its own chapter rather than a quick cutscene. Eventually you are inserted into the main story at roughly the same point, but your background continues to have an effect -- especially when you end up returning back where you came from during the course of the game.
Nice, too. The Witcher will also try to make potions something different than a way to store HPs, I wonder how it will turn out.No healing potions that heal instantly. There are potions which increase your regeneration rate, however, the difference being that potions thus don't become an endless and portable supply of instant hit points and mana.
Ya know, if the guy's playing BG1, chances are he doesn't know some of the plot intricacies yet.Shannow said:That was explained in the game. If you die, your soul goes to feed the essence of Bhaal. Thus you cannot be resurected without a soul. Of course that explanation gets even more "meh" when we look at Imoen, who could be resurected although she was a bhaalspawn...
Castanova said:The problem is, most people wouldn't have done what you did (i.e., continue playing and selling off items to revive characters). Most people would hit Quickload the second they realized the battle was going to be a disaster.. many people would hit Quickload right after that first character died, to be honest.
Castanova said:The problem is that combat in RPGs is usually inherently not fun. It's only fun because it rewards you with xp, items, and storyline advancement. ~95% of encounters in BG2 (and any other Bioware game or modern RPG, pretty much) are flat out boring. Instead of solving these issues by addressing the root of the problem (a combat game with boring combat) we get a bunch of tweaks on the risks/rewards of entering combat in the first place.
How do you make combat fun? By making it involve your brain and/or involve your reflexes. All modern day RPGs fail to force the player to use brains in combat but, to make matters worse, these third-person, RTwP titles don't really involve reflexes either.
It's OK. I'm replaying for the 7th or 8th time, using EasyTutu. I know most of the story (although I never finished BG2 -- always get bored/unhappy around the Underdark and call it quits).Elwro said:Ya know, if the guy's playing BG1, chances are he doesn't know some of the plot intricacies yet.Shannow said:That was explained in the game. If you die, your soul goes to feed the essence of Bhaal. Thus you cannot be resurected without a soul. Of course that explanation gets even more "meh" when we look at Imoen, who could be resurected although she was a bhaalspawn...
aboyd said:As an example, I am playing BG1 right now. My character is not a tank, and so needs protection. Every good item is on my character, while the other characters are relatively unadorned. Every character rallies to protect my character at all costs. Why? Because if my character dies, the whole game ends. And that is retarded. If Imoen dies, I can simply drag her little bod over to a priest who will resurrect her. But if MY character dies, apparently nobody can be bothered to do the same for me!
This could be an interesting feature. The party could base their decision on your relations with them.Jasede said:Maybe his party wouldn't ressurect him anyway.
In as far as he is referring to Infinity Engine combat, he is right: it engages neither the brains nor the reflexes. This is nothing you haven't heard from many others on this board, Volly.Volourn said:I hereby consider Castanova is on crack. He's so wrong it's not even funny anymore. he makes Jed and I look like geniuses with his silly posts.
"Aerie remembers the nights of passion spent with you. With all her strength she lifts your full-plate-covered body and carries you to a nearby temple, where you are resurrected."
Castanova said:Sure, TOEE is more tactical (and difficult) than most but I still sleep-walked through the majority of the encounters.