Brother None
inXile Entertainment
- Joined
- Jul 11, 2004
- Messages
- 5,673
Oh, burn! Total burn, baby!
And so witty, too!
And so witty, too!
I don't get it. Is there an NPC named OldSkoolKamikaze in BG2? I can't think of any other implication that would make sense..Morgoth said:So you never played BG2, the king of the Bio portfolio, yet you nickname yourself OldSkoolKamikaze? LOL, and people want to dumbfuck me.
Claw said:I don't get it. Is there an NPC named OldSkoolKamikaze in BG2? I can't think of any other implication that would make sense..Morgoth said:So you never played BG2, the king of the Bio portfolio, yet you nickname yourself OldSkoolKamikaze? LOL, and people want to dumbfuck me.
So he just defeated his previous statements by saying that (1) what happened "1000 years ago" - aka "old school" - doesn't matter, then (2) using "old school" BG2 as an example of Bioware's greatness.cardtrick said:Claw said:I don't get it. Is there an NPC named OldSkoolKamikaze in BG2? I can't think of any other implication that would make sense..Morgoth said:So you never played BG2, the king of the Bio portfolio, yet you nickname yourself OldSkoolKamikaze? LOL, and people want to dumbfuck me.
He was attempting to claim that BG2 is a totally old school game, and that anyone named OldSKool* must certainly have played it or else would be a TOTAL HYPOCRITE!!!
Also, it's possible to unlock (well, discover, actually) an NPC named Kamikaze in ToB, if you have both Sarevok and Imoen in your party, but I doubt that's what he was implying.
Morgoth said:So you never played BG2, the king of the Bio portfolio, yet you nickname yourself OldSkoolKamikaze? LOL, and people want to dumbfuck me.
Azrael the cat said:But you have no standing to rip into Bioware's past catalogue without having played BG2
Azrael the cat said:it's like criticsing Pink Floyd having never heard The Wall / Dark Side of hte Moon.
Good + Bad = I'm neutral about this.The game will take on a dark, brooding atmosphere, they say, yet remain a heroic experience.
Azrael the cat said:I'm not buying into the whole oldschool argument, but one thing I will agree with is this:
- you shouldn't rip into Bioware's back catalogue without having played BG2. It towers above everything else they produced before or since. BG1 was frankly behind its time - basically a combat-fest with a shiny new engine. BG2 on the other hand had C+C (ok, mainly for sidequests, but there were LOTS of sidequests), the sidequests were mostly very interesting and well thought out, some even were minimal combat and would easily have been at home in PS:T (I'm thinking the underground temple of the dead god), genuinely challenging fights, lots of optional challenging fights, lots of stuff to explore and find that isn't simply handed to you on a platter (or quest compas), strategic combat where you have to think about what combination of shield-busting spells, shield-making spells, anti-spell-spells etc to bring in or you'll get your ass handed to you, and most of all 2 of the best villains to ever appear in an RPG. It is also one of VERY few games where the villains don't just sit around waiting for you to come kill them. You fight them VERY early in the game, and in fact you have 3 full-pitched battles against each of them at different times of the game (not including dumb cutscenes where they pwn you and teleport out), and most importantly they PROGRESS both in strength and as characters at the same time that you do. When I played it it was so refreshing to have villains that act in the same timeline as your characters, rather than waiting at an end of a dungeon to be killed (especially after BG1, which with a few lame exceptions fell into the latter category).
Sure it also has many flaws, and I understand that quite a few people around here didn't like it. But few people who played it at the time would dispute that it is by FAR the best thing that Bioware made - I get more replay out of that these days than KoTOR, and everything Bioware has produced since BG2 has been disappointing for, well, not being BG2. So I'm certainly not going to disrespect anyone who, having played BG2, thinks it sucks. But you have no standing to rip into Bioware's past catalogue without having played BG2 - it's like criticsing Pink Floyd having never heard The Wall / Dark Side of hte Moon.
I don't like EA nor the prospect of Bioware possibly becoming a factory (their recent RPG's were already disappointing enough when compared to BGII) but Bio themselves said, before the acquisition, that they were seriously considering episodic content for all their future titles. A standard addon usually only takes year, a Premium Module or DLC perhaps even less so. I don't think Ricitiello necessarily only meant real sequels.Brother None said:Morgoth said:These are already 8 IPs, created by Bio and Pandemic, owned by EA. I'm sure they should come up with another 2 until 2011.
Learn to read. He said there will be games produced in at least 10 properties, that is at least 10 games (i.e. at least one per property), he was - very noticeably - not talking about creating new intellectual content.
Consider BioWare always tended to produce games with 2 years intervals, you don't see any possible issue in creating - let's say - 2 games a year?
Flattening out of product line, anyone?
Ryuken said:I don't like EA nor the prospect of Bioware possibly becoming a factory (their recent RPG's were already disappointing enough when compared to BGII) but Bio themselves said, before the acquisition, that they were seriously considering episodic content for all their future titles. A standard addon usually only takes year, a Premium Module or DLC perhaps even less so. I don't think Ricitiello necessarily only meant real sequels.
Annonchinil said:The Wall sucks and has maybe like five good songs on it, Wish You Were Here is the much better album.
OldSkoolKamikaze said:Morgoth said:So you never played BG2, the king of the Bio portfolio, yet you nickname yourself OldSkoolKamikaze? LOL, and people want to dumbfuck me.
I wouldn't even know where to start…
Azrael the cat said:But you have no standing to rip into Bioware's past catalogue without having played BG2
So I can't have a negative opinion on the Bioware games I have played because I haven't played their best one?
Azrael the cat said:it's like criticsing Pink Floyd having never heard The Wall / Dark Side of hte Moon.
It's more like criticizing a shitty/mediocre song from Pink Floyd without ever having heard The Wall / Dark Side of the Moon. The only criticism I made of Bioware itself was that I can't understand how someone can be so enthusiastic about a Bioware game based upon what I've played firsthand and heard about their games. I hope you understand where I'm coming from. Even if BG2 is as great of a game as you say, if everything else they've produced since this game that came out years ago has been disappointing, I have trouble understanding how someone can keep such a company in high esteem.
The Wall sucks and has maybe like five good songs on it, Wish You Were Here is the much better album.
Azrael the cat said:- you shouldn't rip into Bioware's back catalogue without having played BG2. It towers above everything else they produced before or since. BG1 was frankly behind its time - basically a combat-fest with a shiny new engine. BG2 on the other hand had C+C (ok, mainly for sidequests, but there were LOTS of sidequests), the sidequests were mostly very interesting and well thought out, some even were minimal combat and would easily have been at home in PS:T (I'm thinking the underground temple of the dead god), genuinely challenging fights, lots of optional challenging fights, lots of stuff to explore and find that isn't simply handed to you on a platter (or quest compas), strategic combat where you have to think about what combination of shield-busting spells, shield-making spells, anti-spell-spells etc to bring in or you'll get your ass handed to you, and most of all 2 of the best villains to ever appear in an RPG. It is also one of VERY few games where the villains don't just sit around waiting for you to come kill them. You fight them VERY early in the game, and in fact you have 3 full-pitched battles against each of them at different times of the game (not including dumb cutscenes where they pwn you and teleport out), and most importantly they PROGRESS both in strength and as characters at the same time that you do. When I played it it was so refreshing to have villains that act in the same timeline as your characters, rather than waiting at an end of a dungeon to be killed (especially after BG1, which with a few lame exceptions fell into the latter category).
Section8 said:The Wall sucks and has maybe like five good songs on it, Wish You Were Here is the much better album.
Which only has maybe like five good songs too.
At least neither album is The Final Cut.