Vince was kind enough to give me access to Dungeon Rats ver. 0.9.0+ and for the last couple of days I've been playing Dungeon Rats as much as I could. After about 30 hours I've finished my first run on default difficulty (Murderous Psychopath) with an 8 Charisma guy which allows for a 4 men team (in my case: Marcus, Ismail and Roxana). FYI 10 Charisma guy can't have more followers but you get access to some really good ones.
All in all the game's great, there are tons of new, convenient additions, enemies seem smarter and almost always there are shooters which adds a bit of challenge, I'm impressed. I'm afraid that it won't sell well though. I'm definitely going to buy at least two copies (on GOG and Steam) but I don't see how non-AoD fan would like it. And even among those, quite a few played AoD for the story only and not for the fights. I hope I'm not right and it will sell a ton but...
Initial fights might be problematic, if one would waste resources and fight rather badly he might reach a point where advancing won't be possible and only restart will remain. And that can result in refunds and "it's too hard/not fun" reviews.
What I love:
To sum up: the game met my expectations or even surpassed it. Great job guys
Some specifics:
In general a 4 men team is unstoppable, even on default difficulty, now I know why 10 charisma doesn't let you get additional follower. I only had problems at the start and later with 2-3 fights (some of the fights I've replayed many times just to lose no more than 20-30 HP overall but as it turned out it was unnecessary since I had plenty of healing salves and rations left) but mainly because I haven't noticed that I can use the rations to heal my team and by the time I've reached the ant queen my warriors were quite beaten up (and at the time I couldn't have made more healing salves).
Placement before battle looks like this:
You click on a PC and put it onto a square you want (within limits). It takes some time getting used to and you can't switch PCs in places with one click (so sometimes you have to move one PC to give the room for the one you want). Someone might find it bothersome. You can see how it looks in practice here: https://www.dropbox.com/s/o1b4s40azw29vik/2016_10_30_15_00_15-ses.mp4?dl=0
Now I need to complete a solo run and iron man runs but first I need to work on Polish translation: http://www.rpgcodex.net/forums/index.php?threads/dungeon-rats-volunteer-translation.111641/
All in all the game's great, there are tons of new, convenient additions, enemies seem smarter and almost always there are shooters which adds a bit of challenge, I'm impressed. I'm afraid that it won't sell well though. I'm definitely going to buy at least two copies (on GOG and Steam) but I don't see how non-AoD fan would like it. And even among those, quite a few played AoD for the story only and not for the fights. I hope I'm not right and it will sell a ton but...
Initial fights might be problematic, if one would waste resources and fight rather badly he might reach a point where advancing won't be possible and only restart will remain. And that can result in refunds and "it's too hard/not fun" reviews.
What I love:
- Spartacus reference and overall story (very interesting for a dungeon crawler)
- Many new improvements like easier looting thanks to drop down menu, improved crafting, reloading weapons, etc.
- Age of Decadence references
- Interesting locations which often don't resemble those from AoD and look fresh
- New portraits and art overall
To sum up: the game met my expectations or even surpassed it. Great job guys
Some specifics:
In general a 4 men team is unstoppable, even on default difficulty, now I know why 10 charisma doesn't let you get additional follower. I only had problems at the start and later with 2-3 fights (some of the fights I've replayed many times just to lose no more than 20-30 HP overall but as it turned out it was unnecessary since I had plenty of healing salves and rations left) but mainly because I haven't noticed that I can use the rations to heal my team and by the time I've reached the ant queen my warriors were quite beaten up (and at the time I couldn't have made more healing salves).
Placement before battle looks like this:
You click on a PC and put it onto a square you want (within limits). It takes some time getting used to and you can't switch PCs in places with one click (so sometimes you have to move one PC to give the room for the one you want). Someone might find it bothersome. You can see how it looks in practice here: https://www.dropbox.com/s/o1b4s40azw29vik/2016_10_30_15_00_15-ses.mp4?dl=0
Now I need to complete a solo run and iron man runs but first I need to work on Polish translation: http://www.rpgcodex.net/forums/index.php?threads/dungeon-rats-volunteer-translation.111641/