thesheeep
Arcane
Jasede said:This. This was maybe the only D&D mechanic I genuinely and utterly liked. It made being a wizard difficult. You had to be prepared, and since mostly you could only guess what came ahead, a player really could be a wizard and try for an intelligent spell-selection.
It made being a wizard more difficult than any other class. Which outright sucked. DnD is (partly) about balancing the effectiveness between all classes. And if one class is so much more hard to play (and therefore less effective and balanced) than the others, it simply doesn't belong there and has to be fixed.
But just because you are now able to cast all the time, it doesn't mean you can cast all the spells which has been stated more than enough. They only removed memorization partly. I guess that the really powerful spells, those which made wizards actually useful, will still be those once-per-day casts. Or at least per-encounter.
DnD isn't hardcore-PnP