evdk
comrade troglodyte :M
Well, SRIV is supposed to be retarded (probably) so I would give it to Wolfenstein.
How dare you talk like that about The Citizen Kane of video games: http://venturebeat.com/2013/06/06/the-real-citizen-kane-of-video-games-saints-row-iv-trailer/ with the Citizen Kane of game Trailers: https://twitter.com/SaintsRow/status/342627494345732097Saints rows tries so hard to be retarted it isn't funny anymore.So definitely Wolfenstein.
It would be nice of it to stay buried, instead of shambling around on rotting legs in a mockery of life.At this point, might as well consider the Legacy of Kain series truly dead.
Saints Row 2 was great fun though, especially if you LARPed as Tyler Perry's Madea. The game was just missing the wilderness and jets ala GTA:SA.
Some of the writers who worked on SR1-2 left Volition before SR3, likely has something to do with it.Saints Row 2 was great fun though, especially if you LARPed as Tyler Perry's Madea. The game was just missing the wilderness and jets ala GTA:SA.
This. SR2 is REALLY good, narrowly winning my pick for best GTA game (not GTA clone. It beats San Andreas in enough areas I consider it just barely better). No idea how they fucked up 3 so hard, and I hear 1 isn't all that great either.
Some of the writers who worked on SR1-2 left Volition before SR3, likely has something to do with it.Saints Row 2 was great fun though, especially if you LARPed as Tyler Perry's Madea. The game was just missing the wilderness and jets ala GTA:SA.
This. SR2 is REALLY good, narrowly winning my pick for best GTA game (not GTA clone. It beats San Andreas in enough areas I consider it just barely better). No idea how they fucked up 3 so hard, and I hear 1 isn't all that great either.
Steve Jaros and Drew Holmes wrote both 2 and 3, Holmes left after the third one shipped.Some of the writers who worked on SR1-2 left Volition before SR3, likely has something to do with it.This. SR2 is REALLY good, narrowly winning my pick for best GTA game (not GTA clone. It beats San Andreas in enough areas I consider it just barely better). No idea how they fucked up 3 so hard, and I hear 1 isn't all that great either.
I didn't find it excessively difficult.It's completely against the mood of the game until halfway in because you are horribly fragile and need to hide behind cover constantly (in SR2 even on hard you can take a beating, but even on easy health regen takes so long to kick in you can only do it if allies are covering you, or the enemies are dead, making you expend consumables if you wanted heatlh.) and are put into critical health, if not death, if a slow car taps you (while cars are one of the bigger threats to your health in 2, only gang/police cars INTENTIONALLY trying to kill you are a threat).
Weapons felt fine to me. Those big guy sponges that require QTEs to beat were kinda annoying.Weapons are also really weak so only accurate weapons (for instant kill headshots) are worth using (while in SR2 every weapon was useful for something, even the shotgun, and unless you got infinite ammo from an activity, you would change your weapons around regularlly).
All right I didn't consider it any more tedious then and they fixed two of the things that annoyed me the most: the awful driving and the bullshit escort missions.I never said it was hard. It's just tedious and completely at odds with the mood.