As opposed to what?Hobo Elf said:Darth Roxor said:Voodoo Daddy said:Rewards creativity? How?
For example, while playing a warrior I put a minor amount of skill points into divine magic and got the cats' eyes spell, and kept using it to my advantage in dungeons and at night, since chance to hit was largely influenced by the amount of light (both for you and your opponents), before going into a fight I'd turn off all torches and activate cats' eyes which gave rather solid lighting at point blank range only for your character, which had the monsters at a HUGE disadvantage due to the lack of light, while you suffered like -5% to hit when compared to torchlight, I think.
Slightly cool idea, I guess, but it hasn't got much to do with the actual combat, which is just a boring click fest of attack ad infinitum against boring and generic monsters who attack you with a generic melee swing attack. The only monsters that I recall having something different were the bees that could poison you, and the last boss that changed into a giant spider, and I think he had a fireball spell as well. Probably a few archers there too, it's been a while since played Eschabore.
Gothic click-fests?
Fallout? Lulz.