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Yes, because who would want character stats to drive an RPG. We want stick skills here on the Codex!!!
After Dad of War, Piranha Bytes needs to get their shit together
When you're playing an "action rpg" that has lots of combat and doesn't even require you to have much involvement from the play outside of getting high level gear, it isn't very good.Yes, because who would want character stats to drive an RPG. We want stick skills here on the Codex!!!
Yes, because who would want character stats to drive an RPG. We want stick skills here on the Codex!!!
When you're playing an "action rpg" that has lots of combat and doesn't even require you to have much involvement from the play outside of getting high level gear, it isn't very good.
They've had this exact same problem in the, gothic 2, gothic 3, risen & elex.
you have no idea what you're talking aboutNo elex combat isn't good, it's at best tolerable like the gothic games. That's why you learn to ignore it until the game makes you engage in it, not really because it's hard in the beginning hours.Dark souls is actually good and so is its combat you can't say the same for elex, especially not the combat because piranha can't into combat and have been remaking gothic combat (shit) in all their games
The combat is good in ELEX but it's not Dark Souls combat and the game is not designed to be played that way. ELEX's combat is quite fun and serves its purpose well. I played as a magic user and really enjoyed it.
There are many games harder than this shit that are received far better than the mainstream press since their opinion is what we're discussing anyway.
I do. I've played their games multiple timesyou have no idea what you're talking aboutNo elex combat isn't good, it's at best tolerable like the gothic games. That's why you learn to ignore it until the game makes you engage in it, not really because it's hard in the beginning hours.Dark souls is actually good and so is its combat you can't say the same for elex, especially not the combat because piranha can't into combat and have been remaking gothic combat (shit) in all their games
The combat is good in ELEX but it's not Dark Souls combat and the game is not designed to be played that way. ELEX's combat is quite fun and serves its purpose well. I played as a magic user and really enjoyed it.
There are many games harder than this shit that are received far better than the mainstream press since their opinion is what we're discussing anyway.
It is (and so is piranhas games and most action games), that retard that pointed out that dark souls is about patterns either doesn't realize that or didn't play these gamesIsn't Gothic based on patterns too?
When your combat isn't good in the first place and gear doesn't make it better, just easier. That's piranha bytes combat in a nutshell.Since when the fuck do people not like gear making a difference.
The combat in elex does require some skill on the part of the player, you cant just stand there spamming attack and kill everything left and right ,you'll get rekt .You have to chain attacks in order to perform a special attack and you have to time your rolls and even use jetpack in some situations to avoid taking damage.They're low skilled games, you go and get "good" gear and beat on dumb enemies. This isn't just elex, this is piranha game since gothic.
When your combat isn't good in the first place and gear doesn't make it better, just easier. That's piranha bytes combat in a nutshell.
Witcher's combat is literally press button so your guy flies to the enemy and kills it. It definitely holds your hand, nevermind the 'vision' that paints bright red footsteps to solve any/every quest that involves 'investigation'.
The combat in elex does require some skill on the part of the player, you cant just stand there spamming attack and kill everything left and right
Creatures only have one attack animation. All you need to do is learn to dodge that one attack, and counterattack until your stamina is depleted. A child could master Elex's combat.
Monster hunter. Devil may cry. Ninja gaiden. Etc.When your combat isn't good in the first place and gear doesn't make it better, just easier. That's piranha bytes combat in a nutshell.
In what game does gear make the combat "better"?
Lol, there's a video of that happening but I won't use it to shit on the game too hard.The combat in elex does require some skill on the part of the player, you cant just stand there spamming attack and kill everything left and right ,you'll get rekt .You have to chain attacks in order to perform a special attack and you have to time your rolls and even use jetpack in some situations to avoid taking damage.They're low skilled games, you go and get "good" gear and beat on dumb enemies. This isn't just elex, this is piranha game since gothic.
Monster hunter. Devil may cry. Ninja gaiden. Etc.
Have you played any of those games?Monster hunter. Devil may cry. Ninja gaiden. Etc.
In what way?
Have you played any of those games?Monster hunter. Devil may cry. Ninja gaiden. Etc.
In what way?
Of course. The gear you use to play in those games will change how you play the game which is to say the experience will far better than in any PB gameHave you played any of those games?Monster hunter. Devil may cry. Ninja gaiden. Etc.
In what way?
No. Is that somehow relevant to the question?
On second thought, I have played some of DMC. Didn't care for it.
Witcher's combat is literally press button so your guy flies to the enemy and kills it. It definitely holds your hand, nevermind the 'vision' that paints bright red footsteps to solve any/every quest that involves 'investigation'.
Let me guess... you watched it on Youtube?
"Muh skill-based gameplay!"
No there are patterns to mobs attacking in Elex as well. You even have to combo physical attacks to deal large amounts of damage which falls under the "stick skills" category. What the hell are you talking about when you say it relies on more character skill?The difficulty in Dark Souls is also different. You learn patterns and the game promotes the fact you'll die a lot, but when you learn the patterns you succeed. ELEX is a whole different beast, with character skill trumping stick skills or pattern-learning, and gamers just aren't familiar with a game where for the first dozen or two hours you are completely weak and can't fight really anything besides tiny things. They expect an action RPG to be where you can beat a human opponent right away, or don't have to run away from tougher encounters (running away? Psh, what's that?) Totally different ballgame with ELEX.
OhELEX's combat is quite fun and serves its purpose well. I played as a magic user and really enjoyed it.