I just got done with it. I screwed it up though.Ebessa Dispute would have been a nice C&C feature if everything about it wasn't bugged and broken. Some people just have that quest unclosed like me, while others get results actually opposite to what they were doing, like outlaws winning while player worked against them or whole place destroyed even if you didn't give the part and armed city with robocops
I didn't understand what happened in my game either, I tried giving separatists a chance but they joined with outlaws in rebellion, although I didn't give outlaws any guns and weakened them in all quests. In the end clerics just painted everything red with murderbots when idiots rebelled and city left standing with clerics & berserkers, sooooo I guess this is fine.
What's interesting is the DoT which goes through enemy armor. I made an energy sword from my regular sword using cleric upgrade skill and it does same DoT as black hole spell. You just need to hit enemy once and then wait and hit him again. Eventually he will die regardless of his skullfag nature.Flamethrower fireball attack, PSI Black Hole, Plasma energy rifle and presumably also Berserker Fireball spell are all the same. They all do at least as much damage as their single-target counterparts, but do it in an area while knocking over everything within X radius of explosion. Which means that as soon as you can breach enemy's DR, you can kill any enemy without getting hurt using said weapons/skills.
It's not just fireballs. It's also plasma shots, black hole PSI, etc., etc., etc.Yeah, flameballs are absolute bullshit and completely break the balance. Have problems killing something? Oh, just spam fireballs and have your enemy be permanently stunlocked while he slowly ticks down. The flame jet mode is completely pointless too because I think it even deals less damage while taking up more ammo and having no knockback.
Yeah, it's ironic. PB did magic best in Gothic 1, mostly due to low hp enemies which made several spells viable. Since then, starting with G2, it's been all downhill. Either magic is useless due to hp bloat(G2), or there's just a single damage/mana efficient spell(G3, Risen series, ELEX).
I don't understand why separatists join outlaws against clerics. What's their motive? I also wasted meh 500 credits on Nyra.I just got done with it. I screwed it up though.Ebessa Dispute would have been a nice C&C feature if everything about it wasn't bugged and broken. Some people just have that quest unclosed like me, while others get results actually opposite to what they were doing, like outlaws winning while player worked against them or whole place destroyed even if you didn't give the part and armed city with robocops
I didn't understand what happened in my game either, I tried giving separatists a chance but they joined with outlaws in rebellion, although I didn't give outlaws any guns and weakened them in all quests. In the end clerics just painted everything red with murderbots when idiots rebelled and city left standing with clerics & berserkers, sooooo I guess this is fine.I'm playing as Outlaw so my goal was to get Outlaws and Separatists to take over as they'd need Separatists to maintain the shield. I gave Riley the shield generator so he screwed it up. Outlaws rebelled and took over but shield came down when Albs attacked and they murdered everyone. A few Outlaws escaped to tell me what happened and that was it. Not sure what would have happened with the Separatists. I helped Fenk and got the Clerics to let them stay and gave Nyra the engineer job.
Just got done murdering all the Albs in the city, but nothing has changed.
Sure there were some complaints, but even on the codex the den of mentally ill, autistic unsufferable people it was choosen in the poll as best RPG of 2015[or best rpg of all times? dont remember exactly]
But government should invest the money in something that is promising, and can bring monetary gains. Very expensive art that appeals to very narrow group, should be left to be sponsored by private individuals, since it's very niche.
They are both anti-authoritarian.I don't understand why separatists join outlaws against clerics. What's their motive? I also wasted meh 500 credits on Nyra.
I'll give the game this - I fucking love how it fucks you up for doing stupid shit. Like:I just got done with it. I screwed it up though.Ebessa Dispute would have been a nice C&C feature if everything about it wasn't bugged and broken. Some people just have that quest unclosed like me, while others get results actually opposite to what they were doing, like outlaws winning while player worked against them or whole place destroyed even if you didn't give the part and armed city with robocops
I didn't understand what happened in my game either, I tried giving separatists a chance but they joined with outlaws in rebellion, although I didn't give outlaws any guns and weakened them in all quests. In the end clerics just painted everything red with murderbots when idiots rebelled and city left standing with clerics & berserkers, sooooo I guess this is fine.I'm playing as Outlaw so my goal was to get Outlaws and Separatists to take over as they'd need Separatists to maintain the shield. I gave Riley the shield generator so he screwed it up. Outlaws rebelled and took over but shield came down when Albs attacked and they murdered everyone. A few Outlaws escaped to tell me what happened and that was it. Not sure what would have happened with the Separatists. I helped Fenk and got the Clerics to let them stay and gave Nyra the engineer job.
Just got done murdering all the Albs in the city, but nothing has changed.
In this particular case, I can't say for sure (because I haven't played that out), but:I don't understand why separatists join outlaws against clerics. What's their motive? I also wasted meh 500 credits on Nyra.
Yeah, I was retarded. I was still operating on nu-RPG logic where everything works out if you're just honest and then everyone can get to live together and there's never any unforeseen consequences because you're a dumbass.Well that viking basicallyAlthough their quest kinda ended there without any real closure.ranted how he wants to kill all the albs and rape their corpses so I lied to him and thus seps were alive when I checked on them.
I got all 500 back from Vivian when I talked to her after giving Nyra the job. Although I paid her up front.I don't understand why separatists join outlaws against clerics. What's their motive? I also wasted meh 500 credits on Nyra.I just got done with it. I screwed it up though.Ebessa Dispute would have been a nice C&C feature if everything about it wasn't bugged and broken. Some people just have that quest unclosed like me, while others get results actually opposite to what they were doing, like outlaws winning while player worked against them or whole place destroyed even if you didn't give the part and armed city with robocops
I didn't understand what happened in my game either, I tried giving separatists a chance but they joined with outlaws in rebellion, although I didn't give outlaws any guns and weakened them in all quests. In the end clerics just painted everything red with murderbots when idiots rebelled and city left standing with clerics & berserkers, sooooo I guess this is fine.I'm playing as Outlaw so my goal was to get Outlaws and Separatists to take over as they'd need Separatists to maintain the shield. I gave Riley the shield generator so he screwed it up. Outlaws rebelled and took over but shield came down when Albs attacked and they murdered everyone. A few Outlaws escaped to tell me what happened and that was it. Not sure what would have happened with the Separatists. I helped Fenk and got the Clerics to let them stay and gave Nyra the engineer job.
Just got done murdering all the Albs in the city, but nothing has changed.
I gave the Berserker the coordinates and he murders them, then if you criticize him for murdering them, he'll attack and try to kill you. He's an asshole. The leader of the Separatists will accuse you of having something to do with the Separatists death. I'm not sure it changes anything though.Well that viking basically ranted how he wants to kill all the albs and rape their corpses so I lied to him and thus seps were alive when I checked on them. Although their quest kinda ended there without any real closure.
Just don't take Huggler or won't find fuel anywhere.
Complete the quest and find out. But just to answer your question.....Is he a cyborg/android/robot?
there is soo many trigger form that quest that i have no idea if is bugged or working as itended.Ebessa Dispute would have been a nice C&C feature if everything about it wasn't bugged and broken. Some people just have that quest unclosed like me, while others get results actually opposite to what they were doing, like outlaws winning while player worked against them or whole place destroyed even if you didn't give the part and armed city with robocops
I didn't understand what happened in my game either, I tried giving separatists a chance but they joined with outlaws in rebellion, although I didn't give outlaws any guns and weakened them in all quests. In the end clerics just painted everything red with murderbots when idiots rebelled and city left standing with clerics & berserkers, sooooo I guess this is fine.
-"take this legendary weapon owned by my family for generation"I'm Polish and I very much wanted the Witcher to be good. I freaking LOVED TW1.
And sure, some aspects of TW3 are good. But itemization is terribad and pure, distilled decline.
Chardev... CDP RED never really got this right. But, comparatively speaking, this system was most impactfull in TW1. In TW 3 it's far worse.
i love stuff like that.Turns out mutants are pretty resistant to radiation damage. Keep that in mind when changing the damage type of your weapon via the upgrade system. Bleeding doesn't work against robots I assume. The additional socket might be the best choice.