spectre
Arcane
- Joined
- Oct 26, 2008
- Messages
- 5,603
I actually liked the encounters in Fallout 2, they were varied, some were piss easy, others were brutal, some had good loot, some were good for xp, some had nice quirks (like a random cave with baby deathclaws), and there were even special, unique ones.
Not sure about any good examples. Maybe Icewind Dale? Although I'm not a great fan of D&D. Most of the time, in most of infinity engine games encounter design only means you get to choose an optimum spell loadout then change it slightly for the few 'special' battles.
I admit, turn based D&D implementations seem to work better.
Now, regarding the very rock bottom of bad encounters, Kotor and kotor 2 takes the first prize imo. Especially the nauseating amount of filler that happens near the end.
Not sure about any good examples. Maybe Icewind Dale? Although I'm not a great fan of D&D. Most of the time, in most of infinity engine games encounter design only means you get to choose an optimum spell loadout then change it slightly for the few 'special' battles.
I admit, turn based D&D implementations seem to work better.
Now, regarding the very rock bottom of bad encounters, Kotor and kotor 2 takes the first prize imo. Especially the nauseating amount of filler that happens near the end.