Beat the game today, played on Seasoned.
A fun RPG with a good foundation for its combat system (Good combat??? In my RPG???). I didn't like the dialogue system at all though. When people berated you, you could barely ever return the favor, only act like a robot and choose between [START QUEST], [QUEST INFO] and [FACTION LORE].
And I didn't find a single manual keyword through the entire game, despite trying whenever it made sense. At least in Fallout I found one, when I asked the Lieutenant what "FEV" was. Hey, Priests, where do you keep your zeolite? Why can't I talk to you about zeolite? It's the freaking reason I'm even here.
I combed all of Arizona for content, but by the time I hit Hollywood I couldn't bother with sidequests anymore and ignored all of the salt addict slave ring thing.
Got a great laugh out of the Codex shrine. I even got in without savescumming(!!!).
Companions' anger over attacking civilians is a bit jarring when you've got Lexcanium, who goes rogue against CotC when in combat because he hates them so much, but whines about how you're attacking civilians when you attack them when they aren't hostile to you.
The endgame was surprisingly easy. I killed some would-be recruits, entered the sub-level, and met Dugan the Tactical Droid and Matthias the TV star chuckling over how great their evil plan was.
OK. I didn't even need the RPG's I had hoarded against the Scorpitrons, both fights against them were "no need for strategical positioning, just attack with everything to end the fight as quickly as possible"-fights. And the enemies numbered so few! After shooting past so many robots in Damonta and RSM members in the Prison, having a total of 6 fights in New Citadel and Ranger Citadel was underwhelming. Where was the army of robots I heard about? How did they manage to shoot down Team Foxtrot's chopper? Why did the coolest enemy in the game, the Slicer Dicer, not make any more appearances after Arizona?
I really liked how the people I had helped/chosen to save appeared in the end. But I didn't like how they were a part of the final battle. It made for a long, boring fight that's impossible to lose as the enemies were nothing special, and you have 10+ meat shields that soak up damage and slowly dent away at the enemies' health. It also made it impossible not to lose some named NPC... luckily for me, Vargas only lost half of his HP.
I was thinking of which of my Rangers to sacrifice when Kekkebah volunteered. Fitting, as Casey James met his end fighting the Synths below.
I'm not sure having a 20 vs. 20 gunfight is the best choice for a final battle. I'd rather have a cliche "your allies get locked out behind you" and it's your team of 7 versus the Synth god Matthias with an armor rating of 10, some god-tier plasma weapon in hand and throwing out status effects that you have to get around. Come to think of it, were there a single enemy in the game with 10 armor?
Calling HQ on the radio to level up made for some hilarity. I was performing the Great Angel Oracle Massacre and executed everything alive in the stadium, and occasionally I called HQ to receive field promotions for a job well done. Lawbringers all right!
PS. I killed Night Terror after getting tired of his comments. Never figured out what the hell was up with that thing, I summed it up as a figment of our imagination caused by the Darwin plague as no one in Ranger Center acknowledged the little fucker's existance.
PPS. I killed the puppy a few minutes after aquiring it. Let's see if we can find you a new ho- [AMBIENT DOG BARK] [AMBIENT DOG BARK] [AMBIENT DOG BARK] [AMBIENT DOG BARK] [AMBIENT DOG BARK] Dismiss Vulture's Cry -> Murder the little bugger -> Re-recruit Vulture's Cry
PPPS. What the hell was up with "The Provost"? Creepy guy, walks around in a white suit, rambles in Latin. Died in Rail Nomad and then again in LA. *shivers* Stop following me, freak!