Finally tried the Roving Clans. I put them off last since their flavor was the least interesting to me, but, as these things can turn out, they ended up being my favorite faction. These guys are just crazy. All I did was concentrate on getting Dust (and boy oh boy do these guys get Dust with the trade routes) so I can buyout everything and expand as much as my happiness let me. It was nuts how each time I'd establish a new city I could just buyout absolutely everything in one turn. Honestly, Dust trumps Production completely in this game. Dust also pays for armies and heroes so you can have a lot of those running around. I'm having a hard time thinking of reasons to pick production, other than via the buildings. Tiles that produces food, dust and research are much more valuable imo.
Also, exclusive to the Roving Clans, all the units you buy in the market have, like, double health and slightly better stats. You can end up with some truly awesome armies. For comparison my Ended units that I bought via regular means had 415 HP, and I have another Ended I got from the market who is of equal level and gear and he has 885 HP. That is a HUGE difference, and keep in mind that these Ended units are quite weak. Imagine how much more health some of the more beefier units could have.
The Roving Clans can also ban people from using the market place so there's some huge trolling potential for online play. Especially powerful against Cultists who are kind of at the mercy of the market to get strategic resources that they might lack.
The one weakness these guys have is that they can't declare wars against others, but that's less of an issue since you can just buy huge armies from the marketplace, set them as privateers and attack other players under a "neutral" flag. Sacking cities this way razes them instantly instead of capturing them, which I find to be highly beneficial due to how long it takes to assimilate the cities before you can raze them after conquering them.
All in all I felt like this was the most satisfying faction to play with and I'm sure that it is a whole lot more fun online where you can use all your tricks to mess around with people.
Yup, they're super cool. They also may be the most powerful faction, since as you mentioned dust is incredibly useful. You definitely want production with some other races (Basically only two that can occasionally go full-dust are the clans and the broken lords, don't think you can realistically pull it off with any others) but even so, having enough dust on hand to rush a building or two or pop a unit when needed is super nice. All the races are pretty cool in different ways though, the cultists are another obviously weird faction, but having a war faction have a single city and snowball using the minors is a really neat wrinkle. EVERYONE'S NEAT!All in all I felt like this was the most satisfying faction to play with and I'm sure that it is a whole lot more fun online where you can use all your tricks to mess around with people.
http://www.allkeyshop.com/blog/buy-endless-legend-cd-key-compare-prices/Wheres the cheapest i can get this?
[1.0.8] RELEASE NOTES
Important fixes
- Fixed an issue where an IndexOutOfRangeException is displayed (AILayer_Encounter.UpdateSpellScoringGrid)
- Fixed an issue where a KeyNotFoundException is displayed (AIBehaviorTreeNode_Decorator_SelectTarget.Execute)
- Fixed an issue where the Roving Clans Setseke is unable to colonise a region
- Fixed an issue where the AI empires have a malus on Slow and Endless speed
I'd go so far as to say it's a bigger problem at the moment in EL than in Civ5. Destroy one "army" in Civ5 on higher difficulties and it's not really a big deal, the AI can always recover and usually has more units than you do. Destroy the big army/hero in EL and that can mean steamrolling a major city, which just snowballs into defeat for the AI. The swing in power is more drastic.
Piratebay.Wheres the cheapest i can get this?
Same place you can get everything else cheap, TPB Store. I get all my shovelware schlock there these days.Wheres the cheapest i can get this?
That's a general problem for all games in the genre that allow you to stack your army up big - and most entries in space 4x allow you to do that, which can lead to a single decisive battle deciding an entire war as the time to rebuilt is often considerable.
Click on them in the army or hover the mouse, something like that. You can also upgrade them in the military screen like in SMAC.
Click on them in the army or hover the mouse, something like that. You can also upgrade them in the military screen like in SMAC.
So normal units don't have an inspect screen like the heroes do where you can spin the unit around? I'm trying to get to that screen for normal units so I can figure out what half of these fucking abilities do.