Automatic combat does eliminate the problem of weak ai considering no ai will ever able to even match even a call of duty player in turn based manual combat.
So even if the ai does everything right and is supposed to win you can just declare war and stomp him easily.
Of course what this means is that any game utilizing automatic combat needs to have a pretty good empire building game play element to compensate,and also needs to have varied factions.
Endless space 2 and legend cover the interesting factions part while the empire management is debatable.
But they just can't seem to make a functioning empire ai in all their games,making the game a joke in terms of difficulty and replay ability and nullifying any point in having automatic combat.
I mean machines are good optimizing and crunching numbers and that is all the empire ai is.
How they fuck it up is mind boggling.
Considering Paradox consistently fucks up their AI as well, I'm not entirely sure if the problem lies with Amplitude solely.
yes and so far its good, they took the best from endless space and endless legends and put it together. Artsyle and music are great too , it help to get immersed into and there 'sgood story telling, wich is quite odd for a 4X. As for the combat its stack vs stacks , not unlike stellaris the best one win . At least the choice of modules seems to make a difference in this game.Nice. They generally are very active with patching for all their titles. Is anyone here actually playing this?
Yep. Got the Cravers to see the game combat. So far, it's good. Watch out for the cpu suggested tactics though - it suggests the "Turtle" card all the time, even when fighting opponents with beam weapons (for which it's useless).Nice. They generally are very active with patching for all their titles. Is anyone here actually playing this?
Wouldnt recommend demoing it, they hotfix and patch things frequently . Anyway at 5 am i was still on it... It's one of the best space 4X i ever played , maybe the best, its worth the purchase.Gonna demo it and post impressions. Bought in Endless Legends hype back in the day, and while the foundation was there, the game never really took off even after few years of DLCs and updates.
one of the worst offenders is the tech tree: it's small, oh god smaller than my dick, and yet it's a nightmare to figure out which discovery does what.
and yet it has awesome ideas, like (if i understood correctly) by getting rid of scattered bases and with strong defenses, a strategy based on powerful ground troops is viable.
yeah I made a mistake starting right away, I'm on impossible and I can easily wreck the AI since they can't design ships for shit and end up having about half the attack power of my ships.
RPG when?
AAA dev in the making.yeah I made a mistake starting right away, I'm on impossible and I can easily wreck the AI since they can't design ships for shit and end up having about half the attack power of my ships.
So just like Endless Space and Endless Legend. I'm getting kinda tired of Amplitude. They can shit out the most amazing production values but they fail at gameplay. It was novel the first few times but I kinda want a fun game to play by this point.
Guess who goes to sleep at 7 AM because tried to build a carrier?fighters and bombers aren't in the game yet but they are coming in a free update very soon
Well, that's short summary from a steam review.1. Performance. Even at the beginnig you wait minutes until a round is over. At round 280 ... forget it.
2. What kind of game is it? Realtime or roundbased? Why the ♥♥♥♥ the devs mixed. Never mix both. It is just crap.
3. Clickin three to four times on the End Round button until it works! Holy crap.
4. Round starts and the enemy movement still isnt finsihed. My commands still dont work, has to wait more as 10 sec until i can play.
5. Played with pirates. What a highlight no pirate lair nooo. They just spawn evry round. Pirates.. Round 20 switchted of combat animations. Round 100 pirates. Round 280 more pirates, where the heck they coming from? Renamed the game icon to endless pirates... This is a sort of action i ever wanted dear devs. Thank you the awesome pirates.
6. Diplomacy. Kind of a joke.
How can they make the AI so shit even when there are literally no battle tactics to consider? Pfffff. Still I don't think I'll hold on for long