Xi said:
J1M said:
Xi said:
When there are only 2 or 3 developers left, people will still be going "so what!"
Yeah, let's support games we don't enjoy playing and never ever start a new company with new (or old) ideas, ever.
So for new companies to arise it requires that old companies fall? Or for new ideas to arise it requires this same "so what" concept that is often touted by the irrational babbling mass?
J1M, I guess I just believe that an environment that produces more games is also more likely to produce more gems. Maybe that's not how you see it, but it's a modest position and I will stick too it. What non-hyperbole do you have to offer in your defense though?
The market is not unlimited. Less competition increases the chances of startup success.
Sure, a company that makes stuff you don't like that is allowed to exist forever will eventually make something you enjoy, but in the long run we are all dead. I'd rather we didn't waste talent and resources on shit. Doing that crowds the market and results in even safer game ideas. Duplicating software is essentially free. There are no traditional restraints on the production model like physical goods. Thus, when something excellent is created there are no haves and have-nots.
You completely missed my new (or old) idea reference. Doing a real Fallout or starting a Troika today would be an example of old ideas.