Irenaeus
Self-Ejected
Oh, it was released? There goes my weekend
We have recorded new sessions with the Swedish composer Tobias Gustafsson and this Music Pack now adds that music to enhance the Europa Universalis IV soundtrack.
The new tracks of metal music is based on the music from Europa Universalis IV.
The music pack includes following songs:
• 01 Main Theme (Guns, Drums and Steel remix)
• 02 Battle Of Lepano (Guns, Drums and Steel remix)
• 03 King's Court (Guns, Drums and Steel remix)
• 04 The Stage Is Set (Guns, Drums and Steel remix)
• 05 Ride Forth Victoriously (Guns, Drums and Steel remix)
Europa Universalis IV: Evangelical Union Unit Pack adds 12 new units models for the members of the Evangelical Union.
The following nations receive a unique unit model for the Thiry Year War period.
Trade seems to be utterly insane right now. I'm playing the Ottomans in a small multiplayer and within thirty years, I have the best income bar none. Austria is beneath me in second place, with half the income, and they've swallowed up Burgundy to boot. I have a full army (of about 50), a tier two advisor (and two tier ones) and I'm supporting two rebel factions at once (for a total of 15 p/month) and I still make 22 ducats a tick. I've swallowed up all of the Ottomans free cores and am now digging into the Mamluks, to give an idea of
I'm Venice in another game, and I started the game with about 17-18 ducats p/month. It's really rather crazy. Part of it is Aleppo being huge, but with the overall massive boost to most trade goods (cloth, iron, wool, fish etc. have all gained a 2-3 value buff), it looks to be a universal thing.
Hordes are supposed to be weak, you modernize or die. Controversial but thats their approach.
From what I know North America was on the whole pretty decentralized, but central america and south america certainly not. And if autonomy was supposed to represent decentralization then the starting provinces should have 50% autonomy and westernizing should remove the penalty,
Hordes not being able to recruit outsiders is pretty stupid.
From what I know North America was on the whole pretty decentralized, but central america and south america certainly not. And if autonomy was supposed to represent decentralization then the starting provinces should have 50% autonomy and westernizing should remove the penalty, but as it is starting provinces have 0 autonomy (along with anything you conquer, so you can conquer natives 1000 miles away and have 0 autonomy) but colonies have 50% permanently.
Let me emphasize the word permanent. In some alt-history where the Aztecs modernized and spread throughout all of America they would still have a 50% penalty to everything hundreds of years later in 1821 because they weren't a magical colonial nation spawned by another colonizing power.
Hordes are supposed to be weak, you modernize or die. Controversial but thats their approach.
I'd by more sympathetic to that if modernizing didn't remove everything interesting about starting as a horde in the first place. It's not like it was a bad idea to modernize before, you simply had the choice to modernize or face harder challenges. Now not modernizing as a horde is insanely suicidal, we're talking Ming troops would stomp your anus pretty soon.
Btw, what do you think of new expansion (Art of War)?
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