I do play way past it,fuck i even forgot that it existed.Don't want to foment nationalisms here, but come on:
That's okay, nobody plays this game long enough for nationalism to exist.
I'll cut you, toothpaste boy.
I do play way past it,fuck i even forgot that it existed.
Nah,i was thinking about the game nationalism mechanic/CB. As real life nationalism,lol it always existed,tho it never had a name and was something common. If there is a nation,then there is people that fight for it. If you talk about the retarded therm invented by fat and lazy and western pseudo-intellectuals,well it is retarded.I do play way past it,fuck i even forgot that it existed.
Lmao, I was actually just talking about the real life philosophical formation of nationalism. And way past ... are you one of those people that uses save converters?
As real life nationalism,lol it always existed,tho it never had a name and was something common.
Dithmarschen playthroughs are always glorious.[...] Dithmarschen [...]
Meh,it is the same shit,the difference is only the scale. Nationalism is natural thing to humans,people do love their own tribes and feel superior to others,or they get extinct.As real life nationalism,lol it always existed,tho it never had a name and was something common.
I dunno, man. Caesar and Dante had patriotism, which wasn't compable to nationalism because of scale. It was about your city; that kind of small scale connection can be personal in a way modern nationalism never can be, nevermind all the trappings modern nationalism demands like a shared language, or an idealised mythical past.
Meh,it is the same shit,the difference is only the scale. Nationalism is natural thing to humans,people do love their own tribes and feel superior to others,or they get extinct.
Oh yeah,that is the first thing i disable on a new install. Everyone buy provinces in the rest of the world makes it look like a clown world.Shamelessly stolen from reddit, I love this game.
Oh yeah,that is the first thing i disable on a new install. Everyone buy provinces in the rest of the world makes it look like a clown world.
It will still look retarded,it is the most retarded thing that had added in the game. I did edit the files during my first game after they added it in.Oh yeah,that is the first thing i disable on a new install. Everyone buy provinces in the rest of the world makes it look like a clown world.
I dunno what dev diary it's in, but apparently the next update will lock charter companies to AIs taking coloniser (player unaffected).
Yeah,i do want them to put it out sooner so i could update the mods i like.I'm more excited for MEIOU 3.0 than for whatever they put out next. It's been mostly just bloat in the last several expansions anyway. Seriously, some of the biggest features they marketed lately have been new missions trees. You know, that thing a modder can make in a week in his spare time, since it's just writing a couple entities in their files. Not to say they shouldn't put out more mission trees (as it's one of the few sources of flavour) but to brag about something so simple is pretty embarassing, IMO. Most of the new "mechanics" also boil down to adding in a new piece of UI and making buttons that give you new modifiers and/or prestige, money, etc. Pretty low effort, can't see what took them so long.
Vicky 2 aged like a fine liquor, so enjoy it.
Try being a Vicky fan.
I'm more excited for MEIOU 3.0 than for whatever they put out next. It's been mostly just bloat in the last several expansions anyway. Seriously, some of the biggest features they marketed lately have been new missions trees. You know, that thing a modder can make in a week in his spare time, since it's just writing a couple entities in their files. Not to say they shouldn't put out more mission trees (as it's one of the few sources of flavour) but to brag about something so simple is pretty embarassing, IMO. Most of the new "mechanics" also boil down to adding in a new piece of UI and making buttons that give you new modifiers and/or prestige, money, etc. Pretty low effort, can't see what took them so long.