Chapter VIII
Smoke fills the air as the autocannon of the Neinmask fires. Its booming sound scares away all the birds from nearby trees. The projectile hits a tree, the force of the impact makes it snap in half and it falls to the ground.
“Gefreiter Smith that’s a miss! The target is two meters to the right.” You tell her.
“This targeting system is rather, how should I put it, awkward.”
“This isn’t a video game Gefreiter, there is no aiming aid, apart from distance and wind correction. You point and shoot, if you pull the trigger when the gun isn’t pointed at the target you’ll miss it. Keep your hand stead and aim carefully next time.”
“I will Frau Feldwebel!” She answers enthusiastically.
“Frau Feldwebel, does the system take vehicle velocity and the targets relative velocity into account? Can we use the automatic turret tracking function to do that?” Otto asks.
“Assuming you have the time to tag a target and get a distance reading it does.” You tell him. “However it would have to really stand out on the passive sensors, the software responsible for identifying a target isn’t as good as you would want it to be.”
“What if you have radar data Frau Feldwebel? Say a gunship gets picked up by a nearby station, we would have its vector and velocity. Would we be able to shoot it down?” He inquires further.
“Assuming it wouldn’t blast us before it would get in range, maybe we could. But the better automated Gyro-drones would ID our vehicle, determine the threat we pose and start doing evasive maneuvers.”
“So how do we fight drones then?”
“We hope there’s a well placed EMP team nearby which will fry them before they get near. Otherwise we try to hide or hope that their software mistakes us for a garbage truck, school bus or SUV if we’re out in the open.”
The recruits stare at you hopelessly, they don’t like the concept of driving around in a giant drone-magnet.
“Don’t worry,” the Unteroffizier cuts in, “Russian drones can barely fly on auto-pilot, let alone see the difference between a cow and a tank. But the role of the Neinmask is not to shoot down drones, it’s supposed to get you to the battlefield and provide fire support when you storm an enemy position.”
You spend the better part of the day seeing how your “drivers” handle the Neinmask. The simulator in Basic was too forgiving it seems, both when it comes to driving and shooting. Either way they’re now better at it than they were before. Apart from you and the Unteroffizier, only Beauvis, Smith, Laukaitis and Bosch are permitted to drive it.
*
Back at the base you decide to check your second email account, just before heading out to the briefing room to discuss the final plan for “Operation Aurora”. Outside of the obvious spam you have one message.
“Next time you want me to do anything for you, I’m not doing it even if you pay me 100 times as much. You’ll find all I dug up in the attachment. Don’t contact me ever again.”
Well, it looks like the Italian hacker got spooked. All he found was a lot of signs of professional thorough cleaning, Otto Richter is definitely hiding something, but you have no idea what. The hacker mentioned he encountered certain *obstacles*, he gave up on trying to overcome them. He just wrote you that this is more trouble than it is worth.
You log out and walk to the briefing room, the Major is waiting for you there.
*
“We’re nearly ready to go, you can start packing first thing tomorrow morning.” The Major says as you walk into the briefing room. “We’ll send your team off to be trained by a *specialist* while we arrange transport to and inside of Spain.”
“What’s the best way to get to Toledo Herr Major?”
“There is no best way, however.” He says before he presses a button on the remote he’s holding, a holographic map of Spain appears above the table just in front of you.
“You will get aboard a fishing boat, it will take you near Spain’s territorial waters. From there you will get on a small powered raft which will carry the four of you to shore. An agent will be waiting for you at the designated coordinates with a vehicle you will use to get to Toledo. As for the exact road you’ll take, well you have five options Frau Westgard, the *specialists* helped in finding them.”
“Who are these specialists?”
“I am not at liberty to say, all I can tell is that you will be on a need to know basis with them.”
“Understood, so what are our options here Herr Major?”
“Path 1, you leave from Ireland and make it to the northern coast near hopefully avoiding Spanish patrols. Their navy should be focused on guarding the south coast. However there is the risk of running into an overzealous Euskal patrol outside their territorial waters. Or Islamic Corsairs from France or England, hopefully they won’t stray that far in fear of Euskal patrols. The Basques may be small but they don’t fool around, not with all the jihadists at their border.”
“Once you land,” he continues, “the roads should be fairly safe but probably guarded. We’re keeping track of checkpoints on the roads using satellites, but the Spaniards may have hidden some from view. There may also be patrols. However you are unlikely to encounter paramilitary types there, the road is the longest though.”
“What about Path 2 and 3?”
“You’ll leave from Corsica, we have a strong grip on the waters there until about halfway to your target. After that you’re at risk of running into corsairs or the bulk of the Spanish fleet. Path 2 makes you set foot in Catalonia, the roads there are good and fairly safe so it’s the fastest way to Toledo. But they’re safe for a reason, they’re patrolled often. There is the risk of being pulled over even if you avoid checkpoints. Path 3 is pretty similar, however there is a key difference. The patrols there are very paranoid about Islamists, so they pull over people a lot more often.”
“What about the south?”
“Neo-Berbers.”
“Pardon?”
“Where as in the north you would deal with French Jihadists on boats, in the south you have Moroccans and other North African pirates. The key difference is that the French will ask you to convert to Islam at gunpoint, probably kill somebody to show you they’re not joking. The Neo-Berbers as I called them rather steal whatever is valuable, implants, boats, jewelry, women. They’re not very picky, they may even let you go if you give them tribute to a specified account.”
“Doesn’t sound very appealing Major.”
“Pretty much, but odds are they’ll miss your boat at night. Path 4 has more Spanish patrols, but smugglers still get past them. Path 5 is a major smuggling corridor, too few patrols but probably more Berbers. After all it’s closer to the strait and occasionally they seize smaller corp vessels for random.”
“What about the roads?”
“The roads are full of holes which will slow you down, also Islamic militias often clash with Spanish troops in the area. Odds are that whatever patrols they have there will be diverted to fight in one such skirmish. Path 5 is going through a hotter combat zone. Path 4 is a bit better, but that just means you’re more likely to encounter a manned checkpoint or get pulled over.”
“What about weapons?”
“You get 2 assault rifles and 2 SMGs, everyone gets a pistol. Hopefully you won’t have to use them.”
“Unless we encounter mujahedin. At the very least we can shoot them and not worry about the Spanish complaining.”
“True Frau Westgard, they’ll figure it was vigilantes most likely. Shooting mujahedin is preferable to getting caught by a Spanish patrol.”
You will get to Toledo using…
1)…Path 1.
2)…Path 2.
3)…Path 3.
4)…Path 4.
5)…Path 5.
Pick 3 people out of those below to go with you on this mission:
Unteroffizier Muller, Beauvis, Mazowiecka, Osterhagen, Smith, Borg, Laukaitis, Bosch, Richter.