villain of the story
Arcane
I can already see the official announcement:
"We would like to introduce you to our next game: Torment©®. It is our spiritual successor to the award-winning Planescape©®: Torment. Torment©® will bring back all the hallmarks of Planescape©®: Torment: great writing, multi-layered quest-solving, weird and beautiful environments and a deeply personal and philosophical, moving story. (Disclaimer: Torment©® is not a part of or a continuation of Planescape©®: Torment. All characters in Torment©® are entirely fictional and original and any resemblance to persons, places and items, living or dead and real or fictional and in any other medium, including Planescape©®: Torment, is purely coincidental. InXile does not own Planescape©®: Torment which belongs to the respective owner) By the very same people who brought you Planescape©®: Torment, InXile is dedicated to bringing you the closest experience you can get to Planescape©®: Torment with InXile's Torment©®."
Now imagine if a bunch of Troika developers got together, including Brian Mitsoda and they announced that they had trademarked the name Bloodlines to make another game similar to Bloodlines in spirit (or whatever):
"We would like to introduce you to our next game: Bloodlines©®. It is our spiritual successor to the award-winning Vampire The Masquerade©®: Bloodlines. Bloodlines©® will bring back all the hallmarks of Vampire The Masquerade©®: Bloodlines: great writing, multi-layered quest-solving, weird and beautiful environments and a deeply personal and philosophical, moving story. (Disclaimer: Bloodlines©® is not a part of or a continuation of Vampire The Masquerade©®: Bloodlines. All characters in Bloodlines©® are entirely fictional and original and any resemblance to persons, places and items, living or dead and real or fictional and in any other medium, including Vampire The Masquerade©®: Bloodlines, is purely coincidental. DoubleBear does not own Vampire The Masquerade©®: Bloodlines which belongs to the respective owner) By the very same people who brought you Vampire The Masquerade©®: Bloodlines, DoubleBear is dedicated to bringing you the closest experience you can get to Vampire The Masquerade©®: Bloodlines with DoubleBear's Bloodlines©®."
That would be tacky, no? Nobody needs a titular resemblance when the resemblance itself serves no purpose.
Is the reason Wasteland 2 is 3D no basis? Fargo: "3D is cheaper that's why". Should anyone have the least expectation that this "Torment" would NOT be 3D? It's only the natural extension of the present.
Nice try. Except, I'm arguing about the method, not specific examples. And we have yet to see how PE will turn out anyway, which is utterly irrelevant to this since InXile != Obsidian.
Simply answer this: would you like this "Torment" to be 2D or 3D? Right now, the odds are against 2D.
Brofisting for the butthurt value.
"We would like to introduce you to our next game: Torment©®. It is our spiritual successor to the award-winning Planescape©®: Torment. Torment©® will bring back all the hallmarks of Planescape©®: Torment: great writing, multi-layered quest-solving, weird and beautiful environments and a deeply personal and philosophical, moving story. (Disclaimer: Torment©® is not a part of or a continuation of Planescape©®: Torment. All characters in Torment©® are entirely fictional and original and any resemblance to persons, places and items, living or dead and real or fictional and in any other medium, including Planescape©®: Torment, is purely coincidental. InXile does not own Planescape©®: Torment which belongs to the respective owner) By the very same people who brought you Planescape©®: Torment, InXile is dedicated to bringing you the closest experience you can get to Planescape©®: Torment with InXile's Torment©®."
Now imagine if a bunch of Troika developers got together, including Brian Mitsoda and they announced that they had trademarked the name Bloodlines to make another game similar to Bloodlines in spirit (or whatever):
"We would like to introduce you to our next game: Bloodlines©®. It is our spiritual successor to the award-winning Vampire The Masquerade©®: Bloodlines. Bloodlines©® will bring back all the hallmarks of Vampire The Masquerade©®: Bloodlines: great writing, multi-layered quest-solving, weird and beautiful environments and a deeply personal and philosophical, moving story. (Disclaimer: Bloodlines©® is not a part of or a continuation of Vampire The Masquerade©®: Bloodlines. All characters in Bloodlines©® are entirely fictional and original and any resemblance to persons, places and items, living or dead and real or fictional and in any other medium, including Vampire The Masquerade©®: Bloodlines, is purely coincidental. DoubleBear does not own Vampire The Masquerade©®: Bloodlines which belongs to the respective owner) By the very same people who brought you Vampire The Masquerade©®: Bloodlines, DoubleBear is dedicated to bringing you the closest experience you can get to Vampire The Masquerade©®: Bloodlines with DoubleBear's Bloodlines©®."
That would be tacky, no? Nobody needs a titular resemblance when the resemblance itself serves no purpose.
Also, this "Torment" will mostly likely be 3D, like Wasteland 2.
I don't see any real basis for this assumption.
Is the reason Wasteland 2 is 3D no basis? Fargo: "3D is cheaper that's why". Should anyone have the least expectation that this "Torment" would NOT be 3D? It's only the natural extension of the present.
Wouldn't PE approach be better?
>>> CODEX PARTY + WHAT TO DO WITH $4000 [BROthread] • [RACE TRAITOR thread]<<<
Nice try. Except, I'm arguing about the method, not specific examples. And we have yet to see how PE will turn out anyway, which is utterly irrelevant to this since InXile != Obsidian.
Simply answer this: would you like this "Torment" to be 2D or 3D? Right now, the odds are against 2D.
Why do people even read his retarded posts?
Brofisting for the butthurt value.