People always talk about how Avernum dumbed things down from Exile, but really, aside from interface changes (like context-sensitive actions), or (possibly) small-ish mechanics tweaks, what is definitely worse about the remakes?
People always talk about how Avernum dumbed things down from Exile, but really, aside from interface changes (like context-sensitive actions), or (possibly) small-ish mechanics tweaks, what is definitely worse about the remakes?
Magic. Exile had a metric fuckton of all kinds of AOE spells; "walls" and "fields" of varied width and length, circular explosions of different diameter, etc. You really had to think how to aim them for an optimal result. Avernum dumbed it all down to a bunch of autotargeting magic missiles that ignore range and targeting, just pick whatever enemies are onscreen you want to hit, and hit they are.
Party down to 4 is already mentioned. Besides, I don't know, maybe my minmaxing skillz got perfected over years, but back in Exile days I actually had to build a proper specialized party. In Avernum, I just gave everyone a point in magery and proceeded happily spamming those magic missiles at everyone, making 4 identical jack of all trades characters and roflstomping through the game with their magic spam.
Thanks. I never played Exile so I'm not really sure what's been lost. I'm currently playing the Avernum series and I haven't noticed much dumbing down throughout it (even Escape from the Pit is more tweaks than simplification), so I was curious as to what was lost. The biggest alterations seem to be to the combat and those definitely seem like substantial changes/losses.Someone did a list of issues they had. Off the top of my head here are two issues and a nitpick:
1.) Reduced party size from six to four and changed game difficulty accordingly. Maybe not a big deal to some, but huge for me as I prefer larger parties to smaller.
2.) Changed some instant kill moments if you did not heed warnings. Such as if your party ignores the warning of the portal back up to the surface being one way. In Exile, if they disregard the warnings they get vaporized, and if you didn't save you are right back to character creation. In Avernum I believe you can't enter it at all. Probably better for newbies frustrated at spending time to make characters only to lose them all, but I thought it was alright as it encouraged you to save often and think before you jumped. Also, such moments added to the feeling of danger.
Nitpick: The 2D art looked better to me than the isometric view. 2D art worked better for Vogel's two man team, but going to isometric requires higher quality art and Avernum couldn't pull it off.
Running DOSbox to run Windows in it to run Exile in it? Really?
why?die vogel die
Works great! Since I have Win7 64 this was an easy solution. Thanks for the link!!Anyone tried to run them in WINE?
I'm definitely not going to run & install some virtual shit.
Forget your fancy OS is there anyway to get them to run in regular old Win7x64? Compatibility modes don't work.
Reportedly you'll have to install Win 3.1 in Dosbox and run it in there, this should work.
http://www.harehunter.info/Exile1/index.html
http://www.vogons.org/viewtopic.php?t=9405
Never had the need to try this myself though. The Exiles work fine on 32 bit Win 7 though, that I have tried myself.
Ha. I remember selling everything including pants to buy cheap rare herbs in one town and run to another side of the map to sell them several times higher to afford training. Had to pray not to encounter anything difficult on the roadI don't know if it was changed in Avernum, but in Exile (III) gold was actually serious business. Training was so expensive that you often had characters with skill points they couldn't use because you had to ration your money and decide who deserved what training.
Isn't Avernum just a remake of Exile with better graphics and afair dialog system?
Which of the Exiles is the best one, and how would it compare to something like Pool of Radiance or Might & Magic II? Is there anything better of the same type I should be playing instead?
Which of the Exiles is the best one, and how would it compare to something like Pool of Radiance or Might & Magic II? Is there anything better of the same type I should be playing instead?
Exile's exploration mode and combat mode looks quite similar and was likely most influenced by Ultima 4 and Ultima 5. It is turn-based, and if you liked the tactical combat of Pool of Radiance you'll be right at home, though tactical combat is more mouse-friendly in the Exile series. If I remember right, there is a grid which will show you the squares effected by where you want your fireball to go in the mouse over mode, for instance. It is not a blobber like Might and Magic 2, and there isn't really a comparison between the two gameplay-wise.
Most people see Exile 3 as the best in the series as it gives you more gameplay options and was more polished, but the story of Exile 3 continues where its predecessors left off, so I do suggest starting at the first game.
Which of the Exiles is the best one, and how would it compare to something like Pool of Radiance or Might & Magic II? Is there anything better of the same type I should be playing instead?
Exile's exploration mode and combat mode looks quite similar and was likely most influenced by Ultima 4 and Ultima 5. It is turn-based, and if you liked the tactical combat of Pool of Radiance you'll be right at home, though tactical combat is more mouse-friendly in the Exile series. If I remember right, there is a grid which will show you the squares effected by where you want your fireball to go in the mouse over mode, for instance. It is not a blobber like Might and Magic 2, and there isn't really a comparison between the two gameplay-wise.
Most people see Exile 3 as the best in the series as it gives you more gameplay options and was more polished, but the story of Exile 3 continues where its predecessors left off, so I do suggest starting at the first game.
I haven't played any of the games mentioned. I was just wondering whether I should play something like Pool of Radiance before, or rather than, Exile. Is Ultima 5 better than Exile III? Now that I think of it, I've actually tried Ultimate IV, but it seemed too hardcore for me; I didn't really get much of an idea of what I should have done, and I was just travelling around aimlessly, fighting battles and not getting anything done. Then I guess I died and quit.